Unleash a series of large sweeping attacks that cause 110% weapon damage to all enemies in front of you. Every third hit damages all enemies around you and dazes them, slowing their movement speed by 30% and attack speed by 20% for 3 seconds.
Create a flash of light that blinds all enemies within 20 yards for 3 seconds. Elite enemies recover faster, but suffer a 30% chance to miss with attacks.
Defensive
Unlocked at level 4
Faith in the Light
For 3 seconds after using Blinding Flash, all of your attacks are empowered to deal 30% additional weapon damage as Holy.
Surround yourself in a vortex that continuously deals 20% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 2 times for a total of 60% weapon damage to nearby enemies.
Techniques
Unlocked at level 21
Blade Storm
Intensify the vortex, increasing the damage per stack to 26% weapon damage. This increases the damage with 3 stacks to 78% weapon damage.
Strength: 143 Primary attribute for Barbarians. Increases all damage for Barbarians by 143.00%. Increases Armor by 143.
Dexterity: 2607 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 2607.00%. Increases dodge chance by 46.07%.
Intelligence: 216 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 216.00%. Increases resistances by 21.6.
Vitality: 924 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 5042 Reduces all damage from enemies of the same level as you by 62.70%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 36204 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Spirit 150/150 Generated by Monk melee attacks and some Monk skills. Spirit is a precious resource used to cast powerful defensive and offensive abilities.