60 Witch Doctor
60 Barbarian
60 Wizard
60 Monk
1 Barbarian
1 Barbarian
1 Barbarian
+76 Strength
+86 Intelligence
+163 Vitality
+5% Life
+81 Strength
+69 Vitality
+31 Lightning Resistance
Critical Hit Damage Increased by 29%
Critical Hit Chance Increased by 8.0%
+166 Strength
+44 Intelligence
+67 Vitality
+80 Resistance to All Elements
Increases Gold and Health Pickup by 7 Yards.
+11 Minimum Damage
+187–524 Fire Damage
Each Hit Adds +356 Life
Critical Hit Damage Increased by 45%
+100 Strength
+15% Life
+323 Armor
+17% Extra Gold from Monsters
Critical Hit Chance Increased by 9.5%
Reduces resource cost of Cluster Arrow by 3 Hatred. (Demon Hunter Only)
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
While Ignore Pain is active, gain 20% of all damage dealt as Life.
Unlocked at level 36
Strength: 610
Primary attribute for Barbarians.
Increases all damage for Barbarians by 610.00%.
Increases Armor by 610.
Dexterity: 67
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 67.00%.
Increases dodge chance by 6.70%.
Intelligence: 197
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 197.00%.
Increases resistances by 19.7.
Vitality: 426
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 4477
Reduces all damage from enemies of the same level as you by 59.88%.
Maximum Life: 18223
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Vaylor
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Hysteria |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Sep 13, 2012 2:58 PM PDT