60 Witch Doctor
60 Demon Hunter
60 Barbarian
60 Wizard
60 Monk
56 Witch Doctor
Hardcore
50 Demon Hunter
49 Demon Hunter
Hardcore
32 Barbarian
Hardcore
32 Monk
Hardcore
+26 Strength
+34 Vitality
Increases Bonus Experience by 19%
Health Globes and Potions Grant +165 Life.
+129 Vitality
+29 Strength
+23 Dexterity
+38 Vitality
Regenerates 3 Life per Second
+10% Movement Speed
Melee attackers take 1 damage per hit.
+31 Dexterity
+37 Intelligence
+40 Vitality
Regenerates 3 Life per Second
Monster kills grant +6 experience.
Health Globes and Potions Grant +61 Life.
1.2% Chance to Stun on Hit
+34 Dexterity
+21 Vitality
Melee attackers take 6 damage per hit.
+42 Strength
+32 Dexterity
+19 Intelligence
+76 Vitality
Increases Gold and Health Pickup by 4 Yards.
+54 Strength
+10 Vitality
+25 Minimum Damage
+25 Maximum Damage
+11–18 Arcane Damage
+49 Strength
+50 Dexterity
1.2% Chance to Stun on Hit
Level Requirement Reduced by 6
+29 Strength
+16 Dexterity
+8 Intelligence
+30 Vitality
+4% Chance to Block
+90 Strength
+36 Intelligence
+31 Vitality
Attack Speed Increased by 4%
Each Hit Adds +2 Life
5% Better Chance of Finding Magical Items
Monster kills grant +6 experience.
+34 Strength
Attack Speed Increased by 4%
Each Hit Adds +3 Life
Critical Hit Chance Increased by 1.0%
Monster kills grant +7 experience.
+3–6 Damage
+58 Strength
+50 Intelligence
+18 Vitality
Attack Speed Increased by 3%
Monster kills grant +12 experience.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Instead of Knockback, each hit has a 35% chance to Stun the target for 1.5 seconds.
Unlocked at level 6
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Secondary tremors follow your movement and inflict 65% weapon damage as Fire.
Unlocked at level 24
Strength: 514
Primary attribute for Barbarians.
Increases all damage for Barbarians by 514.00%.
Increases Armor by 514.
Dexterity: 225
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 225.00%.
Increases dodge chance by 13.13%.
Intelligence: 189
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 189.00%.
Increases resistances by 18.9.
Vitality: 498
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 1797
Reduces all damage from enemies of the same level as you by 52.90%.
Maximum Life: 5144
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
MUMnextdoor
32 Barbarian
Last updated on Dec 16, 2012 1:45 PM PST