Strength: 151 Primary attribute for Barbarians. Increases all damage for Barbarians by 151.00%. Increases Armor by 151.
Dexterity: 1735 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 1735.00%. Increases dodge chance by 37.35%.
Intelligence: 243 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 243.00%. Increases resistances by 24.3.
Vitality: 1088 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 5303 Reduces all damage from enemies of the same level as you by 63.87%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 49479 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Spirit 250/250 Generated by Monk melee attacks and some Monk skills. Spirit is a precious resource used to cast powerful defensive and offensive abilities.