60 Barbarian
60 Wizard
60 Witch Doctor
13 Witch Doctor
Hardcore
+87 Vitality
+37 Arcane Resistance
18% Better Chance of Finding Magical Items
Melee attackers take 162 damage per hit.
+8% Chance to Block
Increases Bonus Experience by 25%
+203 Strength
+107 Vitality
+56 Fire Resistance
+21 Lightning Resistance
+49 Resistance to All Elements
+5% Life
Melee attackers take 1762 damage per hit.
+242 Strength
+42 Intelligence
+50 Fire Resistance
+178 Armor
+12% Movement Speed
Reduces damage from melee attacks by 4%.
Burn the ground you walk on.
+71 Strength
+92 Vitality
20% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 8.0%
Health Globes and Potions Grant +1539 Life.
+297 Strength
+95 Intelligence
+161 Vitality
+48 Poison Resistance
+208 Strength
+65 Intelligence
+188 Vitality
+39 Cold Resistance
Melee attackers take 129 damage per hit.
+224 Strength
+45 Intelligence
+8% Life
+227 Armor
Critical Hit Chance Increased by 4.5%
4.4% Chance to Knockback on Hit
+294 Minimum Damage
+383 Maximum Damage
+40% Damage
+74 Strength
+130 Intelligence
+126 Vitality
Increases Attack Speed by 10%
+1291 Life after Each Kill
+154 Strength
+69 Intelligence
+91 Vitality
+73 Resistance to All Elements
+15% Life
Regenerates 204 Life per Second
Melee attackers take 2540 damage per hit.
+216 Strength
+60 Vitality
+29 Fire Resistance
Melee attackers take 242 damage per hit.
Increases Cleave Damage by 13% (Barbarian Only)
+33–66 Damage
+64 Strength
+92 Intelligence
+155 Vitality
+977 Life after Each Kill
Critical Hit Damage Increased by 27%
+9–18 Damage
+50 Poison Resistance
Critical Hit Damage Increased by 31%
Melee attackers take 1264 damage per hit.
Critical Hit Chance Increased by 3.0%
+42 Vitality
+43 Fire Resistance
+35 Resistance to All Elements
40% Better Chance of Finding Magical Items
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Increase damage to 175% weapon damage.
Unlocked at level 47
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While Wrath of the Berserker is active, Critical Hits have a chance to cause an eruption of blood dealing 155% weapon damage to enemies within 15 yards.
Unlocked at level 46
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases maximum Life by 10% and regenerates 620 Life per second while affected by War Cry.
Unlocked at level 41
Strength: 2027
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2027.00%.
Increases Armor by 2027.
Dexterity: 96
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 96.00%.
Increases dodge chance by 9.60%.
Intelligence: 634
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 634.00%.
Increases resistances by 63.4.
Vitality: 1294
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 7417
Reduces all damage from enemies of the same level as you by 71.20%.
Maximum Life: 62881
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Drogo
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Mass Control |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on May 15, 2013 12:12 PM PDT