60 Monk
25 Barbarian
Hardcore
13 Monk
Hardcore
13 Demon Hunter
Hardcore
13 Wizard
Hardcore
9 Witch Doctor
Hardcore
+57 Strength
+33 Vitality
Monster kills grant +11 experience.
Increases Gold and Health Pickup by 3 Yards.
1.2% Chance to Fear on Hit
+9 Strength
+34 Dexterity
+36 Intelligence
+29 Vitality
Melee attackers take 3 damage per hit.
Increases Gold and Health Pickup by 4 Yards.
+33 Strength
+57 Dexterity
+4% Movement Speed
Monster kills grant +9 experience.
+19 Strength
Attack Speed Increased by 4%
Health Globes and Potions Grant +108 Life.
Increases Gold and Health Pickup by 4 Yards.
+7 Strength
+8 Dexterity
+3 Vitality
Regenerates 4 Life per Second
5% Better Chance of Finding Magical Items
+34 Intelligence
+53 Vitality
Monster kills grant +12 experience.
Increases Gold and Health Pickup by 4 Yards.
+7 Dexterity
+6% Extra Gold from Monsters
8% Better Chance of Finding Magical Items
Monster kills grant +7 experience.
+25 Minimum Damage
+25 Maximum Damage
+3–6 Arcane Damage
+26 Strength
+25 Intelligence
+24 Life after Each Kill
1.80% of Damage Dealt Is Converted to Life
+34 Intelligence
+50 Vitality
Regenerates 3 Life per Second
+2% Chance to Block
+56 Strength
4% Better Chance of Finding Magical Items
Monster kills grant +11 experience.
Increases Gold and Health Pickup by 4 Yards.
+19 Life after Each Kill
Regenerates 2 Life per Second
7% Better Chance of Finding Magical Items
Monster kills grant +2 experience.
Attack Speed Increased by 4%
+5 Life after Each Kill
+1–2 Damage
+34 Intelligence
+40 Vitality
+50 Life after Each Kill
12% Better Chance of Finding Magical Items
Health Globes and Potions Grant +97 Life.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase the range of Rend to hit all enemies within 17 yards.
Unlocked at level 11
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Tactics
Unlocked at level 17
Affected enemies also have their movement speed reduced by 30%.
Unlocked at level 23
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Secondary tremors follow your movement and inflict 65% weapon damage as Fire.
Unlocked at level 24
Strength: 289
Primary attribute for Barbarians.
Increases all damage for Barbarians by 289.00%.
Increases Armor by 289.
Dexterity: 138
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 138.00%.
Increases dodge chance by 10.95%.
Intelligence: 195
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 195.00%.
Increases resistances by 19.5.
Vitality: 265
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 1261
Reduces all damage from enemies of the same level as you by 50.22%.
Maximum Life: 2786
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
Fury
25 Barbarian
| Charm | |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on Nov 7, 2012 4:01 AM PST