60 Witch Doctor
60 Barbarian
34 Monk
34 Demon Hunter
14 Wizard
8 Demon Hunter
Hardcore
+156 Strength
+68 Vitality
+47 Fire Resistance
+23% Life
Increases Locust Swarm Damage by 5% (Witch Doctor Only)
+215 Strength
+122 Vitality
+23 Poison Resistance
Reduces damage from elites by 4%.
+83 Strength
+26 Dexterity
+59 Vitality
+34 Physical Resistance
+54 Resistance to All Elements
Health Globes and Potions Grant +4963 Life.
Increases Gold and Health Pickup by 7 Yards.
+157 Strength
+97 Dexterity
+83 Vitality
+40 Poison Resistance
Critical Hit Damage Increased by 46%
+15% Extra Gold from Monsters
+214 Strength
+40 Dexterity
+98 Vitality
+46 Lightning Resistance
+11% Life
+202 Strength
+39 Dexterity
+187 Vitality
+89 Strength
+18 Vitality
+11% Extra Gold from Monsters
Regenerates 31 Life per Second
+235–505 Holy Damage
+49% Damage
+194 Strength
+50 Intelligence
+100 Vitality
Increases Attack Speed by 10%
Gain 19 Life per Fury Spent (Barbarian Only)
+202 Minimum Damage
+172 Maximum Damage
+36% Damage
+270 Strength
+173 Intelligence
+147 Vitality
+0.22 Attacks per Second
17.7% Chance to Fear on Hit
+282 Strength
+79 Vitality
+44 Arcane Resistance
20% Better Chance of Finding Magical Items
Melee attackers take 1686 damage per hit.
Level Requirement Reduced by 6
+146 Strength
+59 Dexterity
+81 Vitality
+10% Life
+103 Strength
+40 Dexterity
Each Hit Adds +466 Life
+11% Life
+158 Armor
+111 Strength
+104 Vitality
Attack Speed Increased by 6%
+12% Movement Speed
Critical Hit Chance Increased by 4.5%
Reduces duration of control impairing effects by 10%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Turns Whirlwind into a torrent of magma that inflicts 189% weapon damage as Fire.
Unlocked at level 59
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
While Ignore Pain is active, gain 20% of all damage dealt as Life.
Unlocked at level 36
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Heal 8% of your maximum Life for every enemy hit.
Unlocked at level 59
Generate: 15 Fury
Cooldown: 10 seconds
Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge.
Might
Unlocked at level 21
Regain 8% of your maximum Life for each target hit by Furious Charge.
Unlocked at level 56
Strength: 2415
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2415.00%.
Increases Armor by 2415.
Dexterity: 370
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 370.00%.
Increases dodge chance by 16.75%.
Intelligence: 292
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 292.00%.
Increases resistances by 29.2.
Vitality: 1277
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6135
Reduces all damage from enemies of the same level as you by 67.16%.
Maximum Life: 69705
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
DeedWay
60 Barbarian
| Heal | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Dec 26, 2012 8:42 PM PST