60 Monk
60 Witch Doctor
60 Monk
60 Demon Hunter
60 Demon Hunter
60 Barbarian
60 Wizard
60 Barbarian
60 Witch Doctor
4 Wizard
+172 Strength
+62 Resistance to All Elements
+30% Life
Critical Hit Chance Increased by 5.5%
Reduces damage from melee attacks by 6%.
+243 Strength
+255 Vitality
+79 Resistance to All Elements
+252 Armor
+167 Strength
+46 Fire Resistance
+57 Resistance to All Elements
+12% Movement Speed
Increases Gold and Health Pickup by 7 Yards.
Reduces damage from melee attacks by 4%.
Burn the ground you walk on.
+97 Strength
Attack Speed Increased by 9%
Regenerates 336 Life per Second
Melee attackers take 1205 damage per hit.
Critical Hit Chance Increased by 9.0%
Reduces damage from melee attacks by 6%.
+243 Strength
+53 Vitality
+75 Resistance to All Elements
Melee attackers take 665 damage per hit.
+40 Strength
+311 Vitality
+59 Resistance to All Elements
+252 Armor
Regenerates 77 Life per Second
+81 Strength
+73 Intelligence
+52 Resistance to All Elements
Attack Speed Increased by 9%
+12% Movement Speed
Melee attackers take 1163 damage per hit.
+277 Minimum Damage
+160 Minimum Damage
+501 Maximum Damage
+48% Damage
+297 Strength
+155 Dexterity
+83 Vitality
Critical Hit Damage Increased by 148%
95.7% chance to inflict Bleed for 5839–7620 damage over 5 seconds.
+147 Strength
+33 Vitality
+74 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Increases Frenzy Damage by 13% (Barbarian Only)
+54 Strength
Attack Speed Increased by 8%
Critical Hit Damage Increased by 34%
Critical Hit Chance Increased by 4.5%
+30 Minimum Damage
+36 Maximum Damage
Attack Speed Increased by 9%
Critical Hit Chance Increased by 6.0%
+33–60 Damage
+38 Physical Resistance
Each Hit Adds +571 Life
Critical Hit Damage Increased by 62%
Critical Hit Chance Increased by 7.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Create a shockwave that deals 275% weapon damage to all enemies within 22 yards in front of you.
Unlocked at level 7
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Generate 4 additional Fury per attack.
Unlocked at level 44
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 30%.
Unlocked at level 26
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Generate 12 Fury for each enemy hit by Overpower.
Unlocked at level 48
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Strength: 1758
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1758.00%.
Increases Armor by 1758.
Dexterity: 232
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 232.00%.
Increases dodge chance by 13.30%.
Intelligence: 150
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 150.00%.
Increases resistances by 15.0.
Vitality: 882
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5233
Reduces all damage from enemies of the same level as you by 63.56%.
Maximum Life: 40490
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 135/135
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Brunhilda
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on Jun 13, 2013 5:39 AM PDT