60 Barbarian
60 Demon Hunter
1 Monk
1 Witch Doctor
1 Wizard
1 Barbarian
1 Demon Hunter
1 Monk
1 Witch Doctor
1 Wizard
+91 Strength
+68 Intelligence
+40 Vitality
+30% Life
Critical Hit Chance Increased by 6.0%
Reduces damage from melee attacks by 6%.
+205 Strength
+212 Vitality
+76 Resistance to All Elements
+149 Armor
Melee attackers take 1235 damage per hit.
+239 Strength
+74 Vitality
+30 Arcane Resistance
+79 Resistance to All Elements
+11% Life
14% Better Chance of Finding Magical Items
Reduces damage from Cold attacks by 8%.
+174 Strength
+72 Resistance to All Elements
Regenerates 307 Life per Second
20% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 9.0%
Reduces damage from melee attacks by 6%.
+215 Strength
+81 Dexterity
+47 Vitality
+73 Resistance to All Elements
+6% Life
17% Better Chance of Finding Magical Items
+95 Strength
+93 Dexterity
+90 Intelligence
+175 Vitality
+79 Resistance to All Elements
Each Hit Adds +413 Life
+12% Life
19% Better Chance of Finding Magical Items
+83 Strength
+59 Poison Resistance
+70 Resistance to All Elements
Regenerates 54 Life per Second
19% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 6.0%
+328 Minimum Damage
+211 Maximum Damage
+40% Damage
+166 Strength
Increases Attack Speed by 11%
Critical Hit Damage Increased by 100%
+275–648 Arcane Damage
+132 Strength
+243 Vitality
Critical Hit Damage Increased by 148%
+172 Strength
+54 Dexterity
+76 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
2.90% of Damage Dealt Is Converted to Life
Increases Critical Hit Chance of Revenge by 2% (Barbarian Only)
+42 Arcane Resistance
Attack Speed Increased by 9%
+5% Life
Critical Hit Damage Increased by 34%
Critical Hit Chance Increased by 4.0%
Reduces duration of control impairing effects by 10%
+184 Strength
+67 Intelligence
+168 Armor
16% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 4.5%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+73 Resistance to All Elements
Attack Speed Increased by 8%
Each Hit Adds +504 Life
+14% Life
11.1% chance to inflict Bleed for 115–159 damage over 5 seconds.
Reduces damage from ranged attacks by 3%.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Critical Hits restore 2.0% of your maximum Life.
Unlocked at level 37
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 1985
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1985.00%.
Increases Armor by 1985.
Dexterity: 309
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 309.00%.
Increases dodge chance by 15.23%.
Intelligence: 306
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 306.00%.
Increases resistances by 30.6.
Vitality: 1046
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6348
Reduces all damage from enemies of the same level as you by 67.91%.
Maximum Life: 65657
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 115/115
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Warna
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Mass Control |
| Poison Bolts | |
| Vanish | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on Feb 23, 2013 7:18 AM PST