60 Barbarian
60 Demon Hunter
9 Wizard
+66 Intelligence
+86 Vitality
+53 Resistance to All Elements
+15% Life
+8% Chance to Block
Critical Hit Chance Increased by 4.5%
+138 Strength
+154 Vitality
+34 Poison Resistance
+68 Resistance to All Elements
+9% Life
+269 Armor
+73 Strength
+30 Dexterity
+79 Intelligence
+121 Vitality
+69 Resistance to All Elements
+12% Movement Speed
+127 Strength
+67 Dexterity
+50 Cold Resistance
+51 Resistance to All Elements
Attack Speed Increased by 8%
Critical Hit Chance Increased by 7.0%
+236 Strength
+56 Vitality
+69 Resistance to All Elements
+9% Life
+46 Strength
+39 Dexterity
+247 Vitality
+31 Physical Resistance
+80 Resistance to All Elements
+109 Armor
+62 Strength
+65 Intelligence
+88 Vitality
+50 Fire Resistance
+66 Resistance to All Elements
Critical Hit Chance Increased by 4.5%
+249–621 Holy Damage
+49% Damage
+68 Intelligence
+60 Vitality
Critical Hit Damage Increased by 80%
2.90% of Damage Dealt Is Converted to Life
+145 Strength
+84 Intelligence
+44 Resistance to All Elements
+8% Chance to Block
Critical Hit Chance Increased by 5.0%
+156 Strength
+38 Dexterity
+69 Vitality
+49 Physical Resistance
+67 Resistance to All Elements
2.80% of Damage Dealt Is Converted to Life
+20–39 Damage
+136 Strength
Each Hit Adds +197 Life
Melee attackers take 193 damage per hit.
Critical Hit Chance Increased by 4.0%
Increases Damage Against Elites by 4%
+156 Strength
+23 Dexterity
+24 Resistance to All Elements
Attack Speed Increased by 7%
Critical Hit Damage Increased by 21%
+141 Strength
+96 Dexterity
+257 Vitality
+40 Physical Resistance
Critical Hit Chance Increased by 7.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 30%.
Unlocked at level 26
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Strength: 1603
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1603.00%.
Increases Armor by 1603.
Dexterity: 360
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 360.00%.
Increases dodge chance by 16.50%.
Intelligence: 429
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 429.00%.
Increases resistances by 42.9.
Vitality: 1265
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 9829
Reduces all damage from enemies of the same level as you by 76.62%.
Maximum Life: 59253
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Prometheus
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on Jul 26, 2012 7:35 PM PDT