60 Monk
Hardcore
60 Barbarian
60 Wizard
60 Demon Hunter
60 Witch Doctor
60 Monk
23 Barbarian
Hardcore
4 Monk
1 Wizard
Hardcore
1 Demon Hunter
Hardcore
+93 Strength
+55 Resistance to All Elements
+10% Life
Critical Hit Chance Increased by 6.0%
Increases Bonus Experience by 31%
Reduces damage from melee attacks by 6%.
+291 Strength
+41 Vitality
+43 Physical Resistance
+80 Resistance to All Elements
+262 Armor
+252 Strength
+80 Dexterity
+47 Physical Resistance
+71 Resistance to All Elements
+12% Life
20% Better Chance of Finding Magical Items
Reduces damage from Cold attacks by 8%.
+86 Strength
+69 Dexterity
Attack Speed Increased by 9%
Critical Hit Damage Increased by 27%
Critical Hit Chance Increased by 8.5%
Health Globes and Potions Grant +1356 Life.
+202 Strength
+42 Vitality
+40 Physical Resistance
+71 Resistance to All Elements
+6% Life
Regenerates 154 Life per Second
+191 Strength
+95 Dexterity
+99 Intelligence
+149 Vitality
Each Hit Adds +368 Life
+12% Life
19% Better Chance of Finding Magical Items
Health Globes and Potions Grant +5833 Life.
+133 Strength
+89 Vitality
+40 Fire Resistance
+75 Resistance to All Elements
19% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 3.5%
+305 Minimum Damage
+162 Maximum Damage
+38% Damage
+160 Strength
+0.22 Attacks per Second
Critical Hit Damage Increased by 64%
18.9% Chance to Fear on Hit
+13 Minimum Damage
+283–677 Arcane Damage
+48 Dexterity
+81 Vitality
Critical Hit Damage Increased by 197%
2.90% of Damage Dealt Is Converted to Life
+148 Strength
+94 Intelligence
+46 Vitality
Attack Speed Increased by 8%
Critical Hit Damage Increased by 35%
Increases Gold and Health Pickup by 7 Yards.
+30–60 Damage
+150 Strength
+78 Vitality
Each Hit Adds +241 Life
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 3%
+229 Strength
+84 Vitality
+49 Poison Resistance
Critical Hit Damage Increased by 40%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+34–63 Damage
+148 Strength
Attack Speed Increased by 6%
Critical Hit Chance Increased by 8.0%
Reduces duration of control impairing effects by 9%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Generate 3 additional Fury per enemy hit.
Unlocked at level 18
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2504
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2504.00%.
Increases Armor by 2504.
Dexterity: 437
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 437.00%.
Increases dodge chance by 18.43%.
Intelligence: 338
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 338.00%.
Increases resistances by 33.8.
Vitality: 893
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 7186
Reduces all damage from enemies of the same level as you by 70.55%.
Maximum Life: 44143
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
TaintSmasher
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Hysteria |
| Intervene | |
| Intimidate | |
| Charge | |
| Inspire |
Last updated on Jan 24, 2013 2:24 AM PST