60 Demon Hunter
60 Barbarian
60 Monk
13 Wizard
10 Witch Doctor
+194 Strength
+141 Intelligence
+71 Resistance to All Elements
Attack Speed Increased by 9%
+28% Life
+269 Strength
+158 Vitality
+79 Resistance to All Elements
+373 Armor
+16% Extra Gold from Monsters
+124 Strength
+161 Vitality
+76 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 13%
+207 Strength
+70 Vitality
+59 Resistance to All Elements
+20% Extra Gold from Monsters
Critical Hit Chance Increased by 8.5%
Health Globes and Potions Grant +11314 Life.
+258 Strength
+100 Dexterity
+33 Vitality
+80 Resistance to All Elements
+259 Armor
Regenerates 337 Life per Second
+205 Strength
+97 Dexterity
Attack Speed Increased by 8%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+68 Strength
+78 Intelligence
+212 Vitality
+40 Fire Resistance
+73 Resistance to All Elements
Critical Hit Chance Increased by 3.0%
Increases Gold and Health Pickup by 7 Yards.
+209 Minimum Damage
+239 Maximum Damage
+41% Damage
+305 Strength
Critical Hit Damage Increased by 292%
96.9% chance to inflict Bleed for 6420–10901 damage over 5 seconds.
+188 Strength
+82 Vitality
+77 Resistance to All Elements
+13 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Increases Cleave Damage by 14% (Barbarian Only)
+66 Strength
+40 Arcane Resistance
+53 Resistance to All Elements
Attack Speed Increased by 7%
Critical Hit Damage Increased by 30%
Health Globes and Potions Grant +2525 Life.
Adds 6% to Cold Damage
+15 Maximum Fury (Barbarian Only)
Increases Damage Against Elites by 26%
Increases Cleave Damage by 10% (Barbarian Only)
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Generate 3 additional Fury per enemy hit.
Unlocked at level 18
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Heal 8% of your maximum Life for every enemy hit.
Unlocked at level 59
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Increases the movement speed bonus to 50% for 5 seconds.
Unlocked at level 38
Strength: 2263
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2263.00%.
Increases Armor by 2263.
Dexterity: 274
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 274.00%.
Increases dodge chance by 14.35%.
Intelligence: 296
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 296.00%.
Increases resistances by 29.6.
Vitality: 1027
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5687
Reduces all damage from enemies of the same level as you by 65.47%.
Maximum Life: 46363
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 128/128
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Antioch
60 Barbarian
| Charm | |
| Missile Ward | |
| Disorient | |
| Mass Control |
| Crippling Shot | |
| Vanish | |
| Multishot | |
| Hysteria |
| Heal | |
| Intimidate | |
| Charge | |
| Inspire |
Last updated on Jun 11, 2013 7:44 PM PDT