Drop a turret on the ground. The turret begins firing at nearby enemies for 175% weapon damage. Lasts 30 seconds. You may have 2 turrets active at a time.
Strength: 149 Primary attribute for Barbarians. Increases all damage for Barbarians by 149.00%. Increases Armor by 149.
Dexterity: 696 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 696.00%. Increases dodge chance by 23.92%.
Intelligence: 122 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 122.00%. Increases resistances by 12.2.
Vitality: 252 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 14.
Armor: 782 Reduces all damage from enemies of the same level as you by 28.62%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 4092 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Hatred 125/125 A fast-regenerating resource used to fuel the Demon Hunter's offensive abilities.
Discipline 30/30 A resource that regenerates slowly over time and is used for the Demon Hunter's tactical abilities.