60 Barbarian
60 Monk
43 Wizard
+165 Strength
+96 Vitality
+30 Lightning Resistance
+374 Armor
20% Better Chance of Finding Magical Items
+130 Strength
+64 Intelligence
+25 Cold Resistance
+166 Armor
+14% Extra Gold from Monsters
+81 Strength
+67 Dexterity
+22 Vitality
+38 Physical Resistance
+189 Armor
+8% Movement Speed
Increases Gold and Health Pickup by 7 Yards.
+129 Strength
+43 Dexterity
+50 Intelligence
+48 Vitality
Attack Speed Increased by 8%
+262 Armor
Regenerates 149 Life per Second
+168 Strength
+38 Dexterity
+187 Vitality
+36 Physical Resistance
+33 Resistance to All Elements
20% Better Chance of Finding Magical Items
+76 Intelligence
+92 Vitality
+21 Resistance to All Elements
+383 Armor
18% Better Chance of Finding Magical Items
+81 Vitality
+35 Arcane Resistance
+80 Resistance to All Elements
+256 Armor
+23% Extra Gold from Monsters
Reduces damage from ranged attacks by 5%.
+284 Minimum Damage
+303 Maximum Damage
+44% Damage
+110 Strength
+45 Vitality
Increases Attack Speed by 10%
+165 Strength
+48 Lightning Resistance
+14% Life
+397 Armor
+184 Strength
+50 Resistance to All Elements
+5% Life
+248 Armor
+21% Extra Gold from Monsters
Regenerates 338 Life per Second
+77 Strength
+107 Dexterity
+43 Arcane Resistance
+5% Life
Critical Hit Damage Increased by 30%
Reduces duration of control impairing effects by 10%
+72 Strength
+98 Vitality
+36 Physical Resistance
Critical Hit Damage Increased by 26%
+13% Extra Gold from Monsters
11% Better Chance of Finding Magical Items
+25–69 Damage
+69 Strength
+78 Vitality
Critical Hit Damage Increased by 51%
33% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 6.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Add a 20% chance to call down a bolt of lightning from above, stunning your target for 1.5 seconds.
Unlocked at level 51
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Heal 8% of your maximum Life for every enemy hit.
Unlocked at level 59
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Send enemies hurtling away from where you land.
Unlocked at level 32
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 1603
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1603.00%.
Increases Armor by 1603.
Dexterity: 344
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 344.00%.
Increases dodge chance by 16.10%.
Intelligence: 279
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 279.00%.
Increases resistances by 27.9.
Vitality: 918
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 8599
Reduces all damage from enemies of the same level as you by 74.14%.
Maximum Life: 40183
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Spammalot
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Intimidate | |
| Onslaught | |
| Guardian |
Last updated on Jan 6, 2013 6:03 AM PST