60 Barbarian
60 Demon Hunter
60 Wizard
60 Witch Doctor
60 Monk
1 Barbarian
1 Wizard
1 Monk
1 Witch Doctor
+172 Strength
+10% Life
Critical Hit Chance Increased by 5.0%
Increases Bonus Experience by 25%
Increases Gold and Health Pickup by 7 Yards.
Reduces damage from melee attacks by 5%.
+141 Strength
+222 Vitality
+73 Resistance to All Elements
+243 Armor
Increases Gold and Health Pickup by 7 Yards.
+99 Strength
+92 Vitality
+73 Resistance to All Elements
+12% Movement Speed
Increases Gold and Health Pickup by 7 Yards.
Reduces duration of control impairing effects by 13%
+171 Strength
Regenerates 305 Life per Second
Critical Hit Chance Increased by 10.0%
Health Globes and Potions Grant +8640 Life.
Increases Gold and Health Pickup by 6 Yards.
Reduces damage from melee attacks by 6%.
+231 Strength
+68 Dexterity
+75 Resistance to All Elements
+245 Armor
Regenerates 265 Life per Second
Increases Gold and Health Pickup by 7 Yards.
+261 Strength
+88 Intelligence
+71 Resistance to All Elements
+23% Extra Gold from Monsters
19% Better Chance of Finding Magical Items
Increases Gold and Health Pickup by 6 Yards.
+39 Strength
+75 Vitality
+64 Resistance to All Elements
Attack Speed Increased by 9%
+12% Movement Speed
Melee attackers take 1099 damage per hit.
Increases Gold and Health Pickup by 6 Yards.
+215 Minimum Damage
+244 Maximum Damage
+45% Damage
+303 Strength
+2774 Life after Each Kill
Critical Hit Damage Increased by 288%
99.5% chance to inflict Bleed for 6565–9710 damage over 5 seconds.
+176 Strength
+77 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Increases Gold and Health Pickup by 5 Yards.
Reduces resource cost of Rend by 5 Fury. (Barbarian Only)
+271 Strength
+40 Dexterity
+66 Intelligence
+46 Vitality
+50 Fire Resistance
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
Adds 6% to Poison Damage
+14 Maximum Fury (Barbarian Only)
Increases Damage Against Elites by 23%
Reduces resource cost of Rend by 4 Fury. (Barbarian Only)
+10–21 Damage
+223 Strength
+200 Dexterity
+188 Vitality
Critical Hit Damage Increased by 62%
Critical Hit Chance Increased by 9.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Increases the damage of your skills by 8% for 5 seconds after using Bash. This effect stacks up to 3 times.
Unlocked at level 26
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase the range of Rend to hit all enemies within 17 yards.
Unlocked at level 11
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases Fury gained to 40.
Unlocked at level 35
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Strength: 2508
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2508.00%.
Increases Armor by 2508.
Dexterity: 453
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 453.00%.
Increases dodge chance by 18.83%.
Intelligence: 299
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 299.00%.
Increases resistances by 29.9.
Vitality: 906
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 7112
Reduces all damage from enemies of the same level as you by 70.33%.
Maximum Life: 35185
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 134/134
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Woodles
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Intervene | |
| Intimidate | |
| Onslaught | |
| Inspire |
Last updated on May 24, 2013 5:45 AM PDT