60 Demon Hunter
60 Barbarian
60 Wizard
60 Witch Doctor
60 Monk
60 Barbarian
60 Demon Hunter
40 Wizard
+178 Strength
+56 Arcane Resistance
+11% Life
Critical Hit Chance Increased by 6.0%
Increases Bonus Experience by 25%
Reduces damage from melee attacks by 6%.
+144 Strength
+225 Vitality
+31 Lightning Resistance
+38 Resistance to All Elements
+93 Strength
+77 Intelligence
+94 Vitality
+76 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 14%
+95 Strength
+46 Cold Resistance
+57 Resistance to All Elements
Attack Speed Increased by 7%
12% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 9.0%
+233 Strength
+176 Vitality
+38 Poison Resistance
+32 Resistance to All Elements
+112 Strength
+45 Vitality
+64 Resistance to All Elements
Critical Hit Chance Increased by 5.0%
+150 Minimum Damage
+280 Maximum Damage
+36% Damage
+159 Strength
+121 Intelligence
+88 Vitality
+0.23 Attacks per Second
Critical Hit Damage Increased by 80%
14.3% Chance to Fear on Hit
+192–533 Holy Damage
+44% Damage
+180 Strength
Increases Attack Speed by 10%
Critical Hit Damage Increased by 80%
Regenerates 424 Life per Second
16% chance to Smite enemies when you hit them.
+189 Strength
+73 Resistance to All Elements
3.00% of Damage Dealt Is Converted to Life
Melee attackers take 335 damage per hit.
Critical Hit Chance Increased by 1.0%
Increases Cleave Damage by 7% (Barbarian Only)
+12–47 Damage
+238 Strength
+74 Vitality
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+22–73 Damage
+168 Strength
Each Hit Adds +294 Life
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 3%
+186 Strength
+41 Lightning Resistance
Attack Speed Increased by 9%
Critical Hit Damage Increased by 70%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Tactics
Unlocked at level 17
Affected enemies are also taunted to attack you for 3 seconds.
Unlocked at level 43
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Strength: 2255
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2255.00%.
Increases Armor by 2255.
Dexterity: 98
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 98.00%.
Increases dodge chance by 9.80%.
Intelligence: 296
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 296.00%.
Increases resistances by 29.6.
Vitality: 891
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5359
Reduces all damage from enemies of the same level as you by 64.11%.
Maximum Life: 34922
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Tulkas
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
Last updated on Feb 15, 2013 9:27 AM PST