Summon an immense Meteor that plummets from the sky, causing 260% weapon damage as Fire to all enemies it crashes into. The ground it hits is scorched with molten fire that deals 60% weapon damage as Fire over 3 seconds.
Summon a companion that will attack your targets for 20% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies and lasts for 5 minutes.
Summon 2 illusionary duplicates of yourself that last for 7 seconds and have 25% of your Life. The images may cast some of the same spells as you, but those spells deal no damage.
Strength: 32 Primary attribute for Barbarians. Increases all damage for Barbarians by 32.00%. Increases Armor by 32.
Dexterity: 32 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 32.00%. Increases dodge chance by 3.20%.
Intelligence: 166 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 166.00%. Increases resistances by 16.6.
Vitality: 155 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 10.
Armor: 344 Reduces all damage from enemies of the same level as you by 21.58%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 1686 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Arcane Power 100/100 A fast-regenerating resource used for most Wizard skills.