60 Barbarian
60 Wizard
43 Demon Hunter
35 Monk
9 Witch Doctor
2 Monk
+200 Strength
+79 Resistance to All Elements
Attack Speed Increased by 8%
+12% Life
Increases Bonus Experience by 31%
Health Globes and Potions Grant +9423 Life.
+142 Strength
+372 Vitality
+72 Resistance to All Elements
+375 Armor
+292 Strength
+124 Vitality
+43 Poison Resistance
+71 Resistance to All Elements
+10% Life
+17% Extra Gold from Monsters
Reduces damage from Cold attacks by 8%.
+90 Strength
Attack Speed Increased by 8%
Critical Hit Damage Increased by 31%
Regenerates 334 Life per Second
Critical Hit Chance Increased by 9.0%
Reduces damage from melee attacks by 5%.
+189 Strength
+63 Dexterity
+23 Vitality
+73 Resistance to All Elements
+8% Life
+241 Armor
Regenerates 247 Life per Second
+99 Dexterity
+96 Vitality
+57 Resistance to All Elements
Attack Speed Increased by 9%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+79 Strength
+82 Vitality
+32 Poison Resistance
Attack Speed Increased by 8%
+12% Movement Speed
Melee attackers take 1029 damage per hit.
Critical Hit Chance Increased by 4.5%
+285 Minimum Damage
+359 Maximum Damage
+49% Damage
+317 Strength
+68 Dexterity
Each Hit Adds +819 Life
Critical Hit Damage Increased by 90%
+269–553 Holy Damage
+45% Damage
+181 Strength
Increases Attack Speed by 10%
Each Hit Adds +938 Life
Critical Hit Damage Increased by 90%
+120 Strength
+92 Intelligence
+20 Resistance to All Elements
Attack Speed Increased by 8%
+9% Life
Critical Hit Damage Increased by 46%
+82 Strength
+79 Resistance to All Elements
Each Hit Adds +429 Life
Critical Hit Damage Increased by 49%
Critical Hit Chance Increased by 4.0%
+125 Strength
+36 Intelligence
+61 Resistance to All Elements
Each Hit Adds +123 Life
Critical Hit Damage Increased by 45%
Critical Hit Chance Increased by 4.5%
+182 Strength
+82 Intelligence
+61 Resistance to All Elements
Each Hit Adds +874 Life
Critical Hit Damage Increased by 52%
Critical Hit Chance Increased by 9.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2219
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2219.00%.
Increases Armor by 2219.
Dexterity: 308
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 308.00%.
Increases dodge chance by 15.20%.
Intelligence: 288
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 288.00%.
Increases resistances by 28.8.
Vitality: 846
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5978
Reduces all damage from enemies of the same level as you by 66.59%.
Maximum Life: 41542
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Xeno
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Vanish | |
| Powered Shot | |
| Anatomy |
| Loyalty | |
| Onslaught | |
| Inspire |
Last updated on Apr 27, 2013 8:08 AM PDT