60 Demon Hunter
60 Barbarian
60 Monk
60 Wizard
60 Demon Hunter
60 Witch Doctor
16 Barbarian
Hardcore
15 Demon Hunter
Hardcore
14 Wizard
Hardcore
14 Barbarian
+4 Strength
Monster kills grant +2 experience.
5% Better Chance of Finding Magical Items
+4 Dexterity
+7% Movement Speed
+8 Armor
+4 Strength
+1 Dexterity
+3 Intelligence
+6 Vitality
Health Globes and Potions Grant +48 Life.
Increases Gold and Health Pickup by 2 Yards.
+9 Vitality
Increases Attack Speed by 2%
Melee attackers take 2 damage per hit.
Monster kills grant +3 experience.
+1–3 Fire Damage
+1 Vitality
1.20% of Damage Dealt Is Converted to Life
Each Hit Adds +2 Life
+10 Strength
Monster kills grant +5 experience.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Create a shockwave that deals 275% weapon damage to all enemies within 22 yards in front of you.
Unlocked at level 7
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Cost: 10 Fury
Hurl a throwing weapon at an enemy for 130% weapon damage and Slow the movement of the enemy by 60% for 2 seconds.
Tactics
Unlocked at level 14
Strength: 67
Primary attribute for Barbarians.
Increases all damage for Barbarians by 67.00%.
Increases Armor by 67.
Dexterity: 26
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 26.00%.
Increases dodge chance by 2.60%.
Intelligence: 24
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 24.00%.
Increases resistances by 2.4.
Vitality: 51
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 240
Reduces all damage from enemies of the same level as you by 25.53%.
Maximum Life: 602
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Yonny
14 Barbarian
Last updated on Jan 2, 2013 10:21 PM PST