Cause acid to rain down, dealing an initial 115% weapon damage as Poison, followed by 150% weapon damage as Poison over 3 seconds to enemies who remain in the area.
Decay
Unlocked at level 22
Corpse Bomb
Raise a corpse from the ground that explodes for 230% weapon damage as Poison to enemies in the area.
Strength: 238 Primary attribute for Barbarians. Increases all damage for Barbarians by 238.00%. Increases Armor by 238.
Dexterity: 345 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 345.00%. Increases dodge chance by 16.13%.
Intelligence: 1719 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 1719.00%. Increases resistances by 171.9.
Vitality: 928 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 30.
Armor: 2229 Reduces all damage from enemies of the same level as you by 44.77%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 28096 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Mana 828/828 The Witch Doctor uses Mana to cast most spells. The Mana pool grows as the Witch Doctor gains levels.
Buffs you and the Enchantress, increasing Armor by 5% and slowing attackers by 30% for 3 seconds.
Unlocked at level 20
Powered Armor
Erosion
Conjures a pool of energy that deals 250% weapon damage as Arcane over 5 seconds. Affected enemies take an extra 15% damage from all attacks for 3 seconds.
Cooldown: 15 seconds
Unlocked at level 25
Erosion
Focused Mind
A 40 yard aura that increases attack speed for you and the Enchantress by 3%.