60 Monk
60 Barbarian
60 Wizard
60 Witch Doctor
60 Demon Hunter
2 Wizard
2 Witch Doctor
2 Demon Hunter
1 Barbarian
1 Monk
+95 Strength
+61 Dexterity
+41 Intelligence
+27% Life
Critical Hit Chance Increased by 5.0%
Reduces damage from melee attacks by 6%.
+314 Strength
+55 Vitality
+42 Physical Resistance
+71 Resistance to All Elements
+396 Armor
+96 Strength
+93 Vitality
+76 Resistance to All Elements
+12% Movement Speed
Health Globes and Potions Grant +7430 Life.
Reduces duration of control impairing effects by 14%
+187 Strength
+31 Fire Resistance
Regenerates 268 Life per Second
Critical Hit Chance Increased by 10.0%
Increases Gold and Health Pickup by 6 Yards.
Reduces damage from melee attacks by 6%.
+253 Strength
+62 Vitality
+48 Resistance to All Elements
+216 Armor
+17% Extra Gold from Monsters
Regenerates 278 Life per Second
+188 Strength
+180 Vitality
+55 Resistance to All Elements
Melee attackers take 1132 damage per hit.
+42 Resistance to All Elements
Attack Speed Increased by 8%
+243 Armor
Regenerates 340 Life per Second
+12% Movement Speed
Melee attackers take 1015 damage per hit.
+208–516 Holy Damage
+42% Damage
+180 Strength
+80 Dexterity
+85 Intelligence
Critical Hit Damage Increased by 100%
41% Better Chance of Finding Magical Items
Increases Damage Against Elites by 10%
+217–377 Lightning Damage
+288 Strength
+128 Vitality
Critical Hit Damage Increased by 161%
2.90% of Damage Dealt Is Converted to Life
+173 Strength
+32 Dexterity
+26 Intelligence
+79 Resistance to All Elements
+13 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Reduces resource cost of Weapon Throw by 3 Fury. (Barbarian Only)
+19–36 Damage
+132 Strength
+31 Fire Resistance
Each Hit Adds +216 Life
Critical Hit Chance Increased by 4.0%
Increases Damage Against Elites by 4%
+31–60 Damage
+158 Strength
Each Hit Adds +326 Life
Regenerates 50 Life per Second
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 4%
+9 Maximum Damage
+156 Vitality
+73 Resistance to All Elements
Each Hit Adds +376 Life
+16% Life
Critical Hit Chance Increased by 7.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Redirect 35% of incoming melee and ranged damage for 4 seconds after Overpower is activated.
Unlocked at level 42
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2338
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2338.00%.
Increases Armor by 2338.
Dexterity: 269
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 269.00%.
Increases dodge chance by 14.23%.
Intelligence: 248
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 248.00%.
Increases resistances by 24.8.
Vitality: 859
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6004
Reduces all damage from enemies of the same level as you by 66.68%.
Maximum Life: 43388
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 118/118
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
YOuWANNAtRy
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Hysteria |
Last updated on Feb 19, 2013 2:41 PM PST