60 Barbarian
Hardcore
60 Barbarian
57 Wizard
Hardcore
+92 Strength
+10% Life
+125 Armor
Critical Hit Chance Increased by 6.0%
Reduces damage from melee attacks by 6%.
Health Globes and Potions Grant +3602 Life.
Increases Gold and Health Pickup by 7 Yards.
Reduces damage from ranged attacks by 4%.
Reduces damage from melee attacks by 6%.
Increases Spike Trap Damage by 7% (Demon Hunter Only)
+93 Strength
+68 Intelligence
+94 Vitality
+79 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 13%
+98 Strength
+184 Dexterity
+25% Extra Gold from Monsters
Regenerates 259 Life per Second
Critical Hit Chance Increased by 9.0%
Reduces damage from melee attacks by 6%.
+112 Strength
+96 Vitality
+80 Resistance to All Elements
+250 Armor
+200 Strength
+71 Dexterity
+72 Resistance to All Elements
+25% Extra Gold from Monsters
19% Better Chance of Finding Magical Items
+60 Strength
+80 Vitality
+47 Arcane Resistance
+80 Resistance to All Elements
Reduces damage from melee attacks by 6%.
+230 Minimum Damage
+237 Maximum Damage
+26% Damage
+115 Strength
+12% Movement Speed
Reduces damage from melee attacks by 4%.
Increases Weapon Throw Damage by 42% (Barbarian Only)
Increases Ancient Spear Damage by 42% (Barbarian Only)
+90 Minimum Damage
+90 Maximum Damage
+457 Life after Each Kill
Critical Hit Damage Increased by 32%
24% Better Chance of Finding Magical Items
Reduces damage from melee attacks by 4%.
+69 Strength
+69 Vitality
+25 Cold Resistance
+166 Armor
Reduces damage from melee attacks by 20%.
Reduces damage from Lightning attacks by 7%.
Increases Bash Damage by 6% (Barbarian Only)
33% chance to cause Shock Pulse to erupt from your enemies when you hit them.
+15 Maximum Damage
+85 Vitality
+80 Resistance to All Elements
+139 Armor
Critical Hit Damage Increased by 30%
+28 Strength
+68 Dexterity
+80 Resistance to All Elements
+163 Armor
Critical Hit Damage Increased by 29%
Melee attackers take 1342 damage per hit.
+80 Resistance to All Elements
Attack Speed Increased by 5%
Critical Hit Damage Increased by 55%
Melee attackers take 431 damage per hit.
Reduces damage from melee attacks by 5%.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Cause a shockwave that inflicts 38% weapon damage to enemies in a 26 yard line behind the targeted enemy.
Unlocked at level 52
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase damage to 903% weapon damage as Physical over 5 seconds.
Unlocked at level 33
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 30%.
Unlocked at level 26
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Generate 12 Fury for each enemy hit by Overpower.
Unlocked at level 48
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
Increases duration to 7 seconds.
Unlocked at level 31
Strength: 1354
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1354.00%.
Increases Armor by 1354.
Dexterity: 490
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 490.00%.
Increases dodge chance by 19.75%.
Intelligence: 235
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 235.00%.
Increases resistances by 23.5.
Vitality: 751
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 8196
Reduces all damage from enemies of the same level as you by 73.20%.
Maximum Life: 29217
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Alkaizer
60 Barbarian
| Forceful Push | |
| Missile Ward | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Mar 31, 2013 10:10 PM PDT