60 Barbarian
26 Witch Doctor
11 Demon Hunter
10 Wizard
+59 Strength
+70 Vitality
+30 Physical Resistance
+13% Life
Regenerates 11 Life per Second
2.3% Chance to Fear on Hit
+65 Strength
+78 Intelligence
+187 Vitality
+59 Resistance to All Elements
Regenerates 199 Life per Second
+120 Strength
+48 Dexterity
+71 Intelligence
+82 Vitality
+45 Cold Resistance
+44 Resistance to All Elements
+70 Strength
+53 Intelligence
+68 Vitality
+31 Resistance to All Elements
Critical Hit Damage Increased by 18%
Regenerates 13 Life per Second
3.2% Chance to Stun on Hit
+145 Strength
+73 Vitality
+32 Fire Resistance
+51 Resistance to All Elements
Melee attackers take 75 damage per hit.
+59 Strength
+101 Vitality
+43 Arcane Resistance
+44 Resistance to All Elements
+125 Strength
+71 Vitality
+28 Physical Resistance
+42 Resistance to All Elements
Melee attackers take 673 damage per hit.
Health Globes and Potions Grant +2184 Life.
+30 Minimum Damage
+30 Maximum Damage
+245–594 Arcane Damage
+145 Strength
+111 Intelligence
+124 Vitality
Increases Attack Speed by 7%
+106 Strength
+143 Vitality
+47 Fire Resistance
+73 Resistance to All Elements
Regenerates 103 Life per Second
+7% Chance to Block
+106 Strength
+87 Vitality
+65 Resistance to All Elements
+7% Life
+28 Minimum Damage
+75 Strength
+99 Vitality
+55 Resistance to All Elements
+88 Strength
+75 Vitality
+34 Physical Resistance
+46 Resistance to All Elements
+111 Strength
+47 Dexterity
+45 Intelligence
+119 Vitality
+44 Resistance to All Elements
Reduces damage from ranged attacks by 5%.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
While Ignore Pain is active, gain 20% of all damage dealt as Life.
Unlocked at level 36
Generate: 15 Fury
Cooldown: 10 seconds
Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge.
Might
Unlocked at level 21
Regain 8% of your maximum Life for each target hit by Furious Charge.
Unlocked at level 56
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Strength: 1464
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1464.00%.
Increases Armor by 1464.
Dexterity: 163
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 163.00%.
Increases dodge chance by 11.58%.
Intelligence: 426
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 426.00%.
Increases resistances by 42.6.
Vitality: 1428
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 4649
Reduces all damage from enemies of the same level as you by 60.78%.
Maximum Life: 60307
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Mordred
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Mass Control |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Mar 15, 2013 3:53 PM PDT