60 Wizard
60 Demon Hunter
60 Barbarian
56 Demon Hunter
43 Barbarian
43 Demon Hunter
37 Wizard
22 Barbarian
+33 Dexterity
+23 Intelligence
+42 Vitality
Regenerates 6 Life per Second
Melee attackers take 8 damage per hit.
Increases Bonus Experience by 11%
Increases Gold and Health Pickup by 4 Yards.
+88 Strength
+1 Dexterity
+41 Vitality
Regenerates 4 Life per Second
Health Globes and Potions Grant +105 Life.
+28 Strength
+32 Dexterity
+21 Intelligence
+9% Movement Speed
Monster kills grant +13 experience.
Health Globes and Potions Grant +79 Life.
+60 Strength
+47 Intelligence
+78 Vitality
+19 Lightning Resistance
Regenerates 3 Life per Second
+67 Strength
+18 Vitality
Regenerates 8 Life per Second
Melee attackers take 12 damage per hit.
+40 Vitality
+21 Strength
+53 Dexterity
+13 Arcane Resistance
Health Globes and Potions Grant +285 Life.
+25 Minimum Damage
+25 Maximum Damage
+11–28 Poison Damage
+74 Strength
+109 Dexterity
+81 Vitality
+14 Strength
Regenerates 3 Life per Second
8% Better Chance of Finding Magical Items
1.10% of Damage Dealt Is Converted to Life
+45 Strength
+34 Strength
+12 Dexterity
+32 Vitality
Each Hit Adds +1 Life
Regenerates 3 Life per Second
Health Globes and Potions Grant +167 Life.
+35 Strength
+51 Vitality
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 240% weapon damage and Knockback to targets in a 45 yard arc.
Secondary
Unlocked at level 12
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Instead of Knockback, each hit has a 35% chance to Stun the target for 1.5 seconds.
Unlocked at level 6
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Jump into the air with such great force that enemies within 8 yards of the origin of the jump are also slowed by 60% for 3 seconds.
Unlocked at level 21
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Generate harsh tornadoes that inflict 40% weapon damage to enemies in their path.
Unlocked at level 24
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
When activated, Knockback all enemies within 12 yards and deal 50% weapon damage to them.
Unlocked at level 26
Strength: 602
Primary attribute for Barbarians.
Increases all damage for Barbarians by 602.00%.
Increases Armor by 602.
Dexterity: 290
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 290.00%.
Increases dodge chance by 14.75%.
Intelligence: 141
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 141.00%.
Increases resistances by 14.1.
Vitality: 476
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 18.
Armor: 1327
Reduces all damage from enemies of the same level as you by 38.17%.
Maximum Life: 8776
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
roughhouse
43 Barbarian
| Poison Bolts | |
| Dirty Fighting | |
| Heal | |
| Loyalty | |
| Onslaught | |
| Guardian |
Last updated on Dec 27, 2012 4:46 PM PST