60 Demon Hunter
60 Barbarian
60 Monk
60 Wizard
37 Demon Hunter
Hardcore
1 Barbarian
+43 Intelligence
+68 Vitality
+68 Resistance to All Elements
+19% Life
+328 Armor
Critical Hit Chance Increased by 4.0%
+138 Strength
+96 Vitality
+40 Arcane Resistance
+74 Resistance to All Elements
+310 Armor
Reduces damage from ranged attacks by 5%.
+102 Strength
+26 Vitality
+31 Arcane Resistance
+53 Resistance to All Elements
+191 Armor
+12% Movement Speed
+89 Vitality
+44 Physical Resistance
+52 Resistance to All Elements
+228 Armor
Critical Hit Damage Increased by 21%
Critical Hit Chance Increased by 8.5%
+188 Strength
+88 Vitality
+79 Resistance to All Elements
+257 Armor
Regenerates 284 Life per Second
Melee attackers take 861 damage per hit.
+92 Strength
+152 Vitality
+80 Resistance to All Elements
+249 Armor
16% Better Chance of Finding Magical Items
+156 Strength
+49 Lightning Resistance
+8% Life
+232 Armor
Critical Hit Chance Increased by 4.5%
1.4% Chance to Knockback on Hit
+249–464 Holy Damage
+48% Damage
+191 Strength
Increases Attack Speed by 11%
Each Hit Adds +817 Life
Critical Hit Damage Increased by 70%
+234–550 Holy Damage
+41% Damage
+280 Strength
+92 Dexterity
Critical Hit Damage Increased by 85%
Increases Damage Against Elites by 5%
+196 Strength
+27 Cold Resistance
+198 Armor
2.90% of Damage Dealt Is Converted to Life
Critical Hit Chance Increased by 1.0%
Reduces resource cost of Rend by 4 Fury. (Barbarian Only)
+78 Vitality
+38 Lightning Resistance
Each Hit Adds +134 Life
Critical Hit Damage Increased by 30%
Critical Hit Chance Increased by 4.5%
+89 Vitality
+27 Arcane Resistance
+75 Resistance to All Elements
Critical Hit Damage Increased by 26%
Critical Hit Chance Increased by 4.0%
+135 Strength
+129 Dexterity
+46 Vitality
+80 Resistance to All Elements
Critical Hit Chance Increased by 9.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Strength: 1864
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1864.00%.
Increases Armor by 1864.
Dexterity: 311
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 311.00%.
Increases dodge chance by 15.28%.
Intelligence: 133
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 133.00%.
Increases resistances by 13.3.
Vitality: 905
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 9904
Reduces all damage from enemies of the same level as you by 76.75%.
Maximum Life: 40578
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 105/105
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Gwardo
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Crippling Shot | |
| Vanish | |
| Powered Shot | |
| Anatomy |
| Loyalty | |
| Onslaught | |
| Inspire |
Last updated on May 7, 2013 3:53 PM PDT