60 Barbarian
60 Witch Doctor
60 Monk
60 Demon Hunter
60 Wizard
17 Barbarian
12 Demon Hunter
11 Barbarian
Hardcore
2 Monk
2 Witch Doctor
+194 Strength
+75 Resistance to All Elements
Attack Speed Increased by 8%
+24% Life
Increases Gold and Health Pickup by 6 Yards.
+284 Strength
+52 Vitality
+71 Resistance to All Elements
+245 Armor
Reduces damage from ranged attacks by 3%.
+174 Strength
+70 Dexterity
+98 Vitality
+78 Resistance to All Elements
+10% Life
+150 Armor
Increases Gold and Health Pickup by 5 Yards.
Reduces damage from Cold attacks by 9%.
+212 Strength
+141 Dexterity
+117 Intelligence
Attack Speed Increased by 6%
Critical Hit Chance Increased by 9.0%
Increases Gold and Health Pickup by 6 Yards.
+198 Strength
+90 Vitality
+75 Resistance to All Elements
+259 Armor
Regenerates 305 Life per Second
14% Better Chance of Finding Magical Items
+214 Strength
+56 Dexterity
+98 Vitality
+41 Resistance to All Elements
17% Better Chance of Finding Magical Items
+224 Strength
+89 Vitality
+43 Resistance to All Elements
+261 Armor
15% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 4.5%
+217–589 Lightning Damage
+181 Strength
Increases Attack Speed by 9%
Critical Hit Damage Increased by 183%
+36 Minimum Damage
+244–510 Holy Damage
+72 Strength
+112 Vitality
Critical Hit Damage Increased by 171%
2.30% of Damage Dealt Is Converted to Life
+191 Strength
+75 Resistance to All Elements
+5% Life
+14 Maximum Fury (Barbarian Only)
2.90% of Damage Dealt Is Converted to Life
Reduces resource cost of Rend by 5 Fury. (Barbarian Only)
+19–52 Damage
+181 Strength
+41 Resistance to All Elements
Critical Hit Chance Increased by 6.0%
Increases Bonus Experience by 35%
Health Globes and Potions Grant +3205 Life.
Chance to launch an explosive ball of Hellfire when you attack.
+91 Strength
+49 Resistance to All Elements
Critical Hit Damage Increased by 23%
+15% Extra Gold from Monsters
14% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 4.0%
+218 Strength
+194 Vitality
Critical Hit Damage Increased by 84%
+33% Extra Gold from Monsters
Regenerates 532 Life per Second
Critical Hit Chance Increased by 10.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Land with such force that enemies have a 100% chance to be stunned for 3 seconds.
Unlocked at level 60
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Strength: 2810
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2810.00%.
Increases Armor by 2810.
Dexterity: 397
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 397.00%.
Increases dodge chance by 17.43%.
Intelligence: 247
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 247.00%.
Increases resistances by 24.7.
Vitality: 986
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 7771
Reduces all damage from enemies of the same level as you by 72.15%.
Maximum Life: 48353
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 114/114
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
HeadTorso
60 Barbarian
| Forceful Push | |
| Missile Ward | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Powered Shot | |
| Hysteria |
| Heal | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on May 21, 2013 7:45 AM PDT