60 Witch Doctor
60 Wizard
60 Monk
60 Barbarian
60 Demon Hunter
+197 Strength
+73 Intelligence
+77 Resistance to All Elements
Attack Speed Increased by 8%
+12% Life
Increases Bonus Experience by 23%
+264 Strength
+72 Vitality
+57 Physical Resistance
+80 Resistance to All Elements
+248 Armor
+183 Strength
+66 Intelligence
+42 Vitality
+50 Arcane Resistance
+76 Resistance to All Elements
+11% Life
+155 Armor
Reduces damage from Cold attacks by 10%.
+190 Strength
+79 Intelligence
+68 Vitality
Regenerates 333 Life per Second
Critical Hit Chance Increased by 9.0%
Reduces damage from melee attacks by 6%.
+249 Strength
+69 Vitality
+30 Physical Resistance
+10% Life
Regenerates 123 Life per Second
Melee attackers take 161 damage per hit.
+74 Strength
+222 Vitality
+32 Cold Resistance
+72 Resistance to All Elements
+171 Armor
+59 Strength
+53 Intelligence
+46 Lightning Resistance
+59 Resistance to All Elements
Attack Speed Increased by 9%
+12% Movement Speed
Melee attackers take 1316 damage per hit.
+148 Minimum Damage
+270 Maximum Damage
+37% Damage
+165 Strength
+0.21 Attacks per Second
Critical Hit Damage Increased by 70%
14.1% Chance to Fear on Hit
+294 Minimum Damage
+274 Maximum Damage
+40% Damage
+166 Vitality
+25% Damage to Demons
Critical Hit Damage Increased by 58%
Critical Hit Chance Increased by 1.0%
Slain enemies rest in pieces.
+196 Strength
+49 Lightning Resistance
+72 Resistance to All Elements
+13 Maximum Fury (Barbarian Only)
2.90% of Damage Dealt Is Converted to Life
Increases Cleave Damage by 12% (Barbarian Only)
+21–49 Damage
+92 Dexterity
+55 Physical Resistance
+60 Resistance to All Elements
Attack Speed Increased by 6%
Critical Hit Chance Increased by 4.5%
+194 Strength
+58 Resistance to All Elements
Attack Speed Increased by 8%
+1339 Life after Each Kill
Critical Hit Chance Increased by 3.5%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+27–60 Damage
+198 Intelligence
+244 Vitality
Critical Hit Damage Increased by 57%
+44% Extra Gold from Monsters
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Generate 3 additional Fury per enemy hit.
Unlocked at level 18
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 1982
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1982.00%.
Increases Armor by 1982.
Dexterity: 167
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 167.00%.
Increases dodge chance by 11.68%.
Intelligence: 544
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 544.00%.
Increases resistances by 54.4.
Vitality: 1026
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5549
Reduces all damage from enemies of the same level as you by 64.91%.
Maximum Life: 48127
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 113/113
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Ragnorak
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Intervene | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Apr 12, 2013 6:33 PM PDT