60 Wizard
60 Monk
60 Demon Hunter
60 Barbarian
60 Witch Doctor
10 Wizard
1 Wizard
Hardcore
+190 Strength
+75 Dexterity
+44 Intelligence
+71 Resistance to All Elements
Attack Speed Increased by 9%
+11% Life
+289 Strength
+64 Vitality
+76 Resistance to All Elements
+365 Armor
Regenerates 248 Life per Second
+99 Strength
+77 Intelligence
+94 Vitality
+78 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 14%
+98 Strength
+45 Intelligence
+25 Vitality
Attack Speed Increased by 6%
Regenerates 288 Life per Second
Critical Hit Chance Increased by 9.5%
Reduces damage from melee attacks by 6%.
+289 Strength
+122 Vitality
+50 Resistance to All Elements
+263 Armor
Melee attackers take 2459 damage per hit.
+179 Strength
+98 Dexterity
+145 Intelligence
+171 Vitality
Each Hit Adds +338 Life
+11% Life
19% Better Chance of Finding Magical Items
+75 Strength
+47 Arcane Resistance
Attack Speed Increased by 9%
+12% Movement Speed
Melee attackers take 1028 damage per hit.
Critical Hit Chance Increased by 3.5%
+301 Minimum Damage
+391 Maximum Damage
+49% Damage
+67 Intelligence
+81 Vitality
Critical Hit Damage Increased by 58%
+175 Minimum Damage
+340 Maximum Damage
+39% Damage
+158 Strength
+0.23 Attacks per Second
2.50% of Damage Dealt Is Converted to Life
12.0% Chance to Fear on Hit
+172 Strength
+74 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Melee attackers take 1204 damage per hit.
Reduces resource cost of Weapon Throw by 5 Fury. (Barbarian Only)
+22–47 Damage
+163 Strength
Each Hit Adds +243 Life
+166 Armor
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 4%
+50 Strength
Attack Speed Increased by 9%
Critical Hit Damage Increased by 26%
Regenerates 98 Life per Second
Critical Hit Chance Increased by 3.0%
Health Globes and Potions Grant +2147 Life.
+32 Minimum Damage
+262 Strength
+281 Vitality
Critical Hit Damage Increased by 77%
Critical Hit Chance Increased by 9.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Generate 4 additional Fury per attack.
Unlocked at level 44
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Strength: 2286
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2286.00%.
Increases Armor by 2286.
Dexterity: 265
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 265.00%.
Increases dodge chance by 14.13%.
Intelligence: 470
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 470.00%.
Increases resistances by 47.0.
Vitality: 1015
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6233
Reduces all damage from enemies of the same level as you by 67.51%.
Maximum Life: 43677
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 135/135
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
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60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
Last updated on Mar 14, 2013 10:00 AM PDT