25 Barbarian
6 Witch Doctor
1 Witch Doctor
+19 Intelligence
+5% Life
+23 Strength
+12 Dexterity
+10 Intelligence
+5% Movement Speed
Health Globes and Potions Grant +73 Life.
Increases Gold and Health Pickup by 2 Yards.
+22 Strength
Monster kills grant +2 experience.
+30 Intelligence
Health Globes and Potions Grant +97 Life.
+4 Dexterity
Increases Gold and Health Pickup by 3 Yards.
+4–8 Holy Damage
+31 Strength
+42 Dexterity
+52 Intelligence
Each Hit Adds +3 Life
1.1% Chance to Blind on Hit
+34 Strength
+38 Dexterity
+45 Vitality
Melee attackers take 3 damage per hit.
+3% Chance to Block
+3 Maximum Fury (Barbarian Only)
+20 Vitality
+9% Extra Gold from Monsters
+2–4 Damage
+11 Life after Each Kill
Monster kills grant +1 experience.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Create a shockwave that deals 275% weapon damage to all enemies within 22 yards in front of you.
Unlocked at level 7
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Gain 5 Fury and heal for 8.0% of your maximum Life for each enemy hit.
Unlocked at level 19
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Secondary tremors follow your movement and inflict 65% weapon damage as Fire.
Unlocked at level 24
Strength: 192
Primary attribute for Barbarians.
Increases all damage for Barbarians by 192.00%.
Increases Armor by 192.
Dexterity: 128
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 128.00%.
Increases dodge chance by 10.70%.
Intelligence: 143
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 143.00%.
Increases resistances by 14.3.
Vitality: 122
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 923
Reduces all damage from enemies of the same level as you by 42.48%.
Maximum Life: 1424
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 103/103
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
TROLLZARR
25 Barbarian
| Forceful Push | |
| Poison Bolts | |
| Intervene | |
| Intimidate | |
Last updated on Jun 16, 2012 7:26 PM PDT