60 Barbarian
10 Witch Doctor
5 Wizard
5 Demon Hunter
1 Demon Hunter
Hardcore
1 Monk
1 Monk
1 Wizard
+189 Strength
+77 Resistance to All Elements
Attack Speed Increased by 9%
+25% Life
+13% Extra Gold from Monsters
+288 Strength
+84 Intelligence
+74 Vitality
+73 Resistance to All Elements
+252 Armor
+116 Strength
+155 Vitality
+78 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 13%
+199 Strength
+32 Poison Resistance
Regenerates 261 Life per Second
Melee attackers take 72 damage per hit.
Critical Hit Chance Increased by 9.5%
Reduces damage from melee attacks by 5%.
+262 Strength
+105 Vitality
+53 Lightning Resistance
+70 Resistance to All Elements
Melee attackers take 802 damage per hit.
+233 Strength
+61 Intelligence
+145 Vitality
+63 Resistance to All Elements
Regenerates 70 Life per Second
+153 Strength
+46 Dexterity
+38 Vitality
+8% Life
+227 Armor
Critical Hit Chance Increased by 4.5%
2.5% Chance to Knockback on Hit
+216 Minimum Damage
+370 Maximum Damage
+50% Damage
+309 Strength
+232 Vitality
Critical Hit Damage Increased by 265%
98.4% chance to inflict Bleed for 6125–11208 damage over 5 seconds.
+159 Strength
+93 Intelligence
+131 Vitality
Attack Speed Increased by 8%
Critical Hit Damage Increased by 43%
+239 Strength
+20% Extra Gold from Monsters
Critical Hit Chance Increased by 3.5%
Increases Bonus Experience by 35%
Reduces duration of control impairing effects by 13%
Chance to launch an explosive ball of Hellfire when you attack.
+47 Strength
+83 Vitality
Attack Speed Increased by 7%
+159 Armor
Critical Hit Damage Increased by 27%
+14% Extra Gold from Monsters
Critical Hit Chance Increased by 4.0%
+27 Minimum Damage
+140 Strength
+37 Cold Resistance
Attack Speed Increased by 5%
Critical Hit Damage Increased by 76%
Critical Hit Chance Increased by 7.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Increases the damage of your skills by 8% for 5 seconds after using Bash. This effect stacks up to 3 times.
Unlocked at level 26
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2692
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2692.00%.
Increases Armor by 2692.
Dexterity: 170
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 170.00%.
Increases dodge chance by 11.75%.
Intelligence: 362
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 362.00%.
Increases resistances by 36.2.
Vitality: 1204
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 7627
Reduces all damage from enemies of the same level as you by 71.77%.
Maximum Life: 56413
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Krommodo
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Mass Control |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
| Loyalty | |
| Onslaught | |
| Inspire |
Last updated on May 20, 2013 6:52 PM PDT