Focuses a wave of light that crushes enemies for 829% weapon damage as Holy, followed by an additional 96% weapon damage as Holy to all enemies in a line.
Secondary
Unlocked at level 12
Explosive Light
Release bursts of energy that deal 914% weapon damage as Holy to nearby enemies.
Summon a mystic ally to fight alongside you until it is destroyed. The ally deals 40% of your weapon damage as Physical per swing.
Focus
Unlocked at level 22
Eternal Ally
Imbue the ally with the essence of life. When the ally dies, it has a 100% chance to be reborn after 3 seconds. In addition, the physical damage of the ally's basic attack is increased to 60% of your weapon damage per swing.
Strength: 375 Primary attribute for Barbarians. Increases all damage for Barbarians by 375.00%. Increases Armor by 375.
Dexterity: 1261 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 1261.00%. Increases dodge chance by 32.61%.
Intelligence: 135 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 135.00%. Increases resistances by 13.5.
Vitality: 1152 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 4021 Reduces all damage from enemies of the same level as you by 57.27%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 47903 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Spirit 150/150 Generated by Monk melee attacks and some Monk skills. Spirit is a precious resource used to cast powerful defensive and offensive abilities.
Summon an Arcane explosion 8 yards around an enemy, dealing 100% weapon damage as Arcane and knocking back all monsters caught within it.
Cooldown: 10 seconds
Unlocked at level 15
Forceful Push
Missile Ward
Buffs you and the Enchantress, reducing damage from ranged attacks by 6%.
Unlocked at level 20
Missile Ward
Erosion
Conjures a pool of energy that deals 250% weapon damage as Arcane over 5 seconds. Affected enemies take an extra 15% damage from all attacks for 3 seconds.
Cooldown: 15 seconds
Unlocked at level 25
Erosion
Focused Mind
A 40 yard aura that increases attack speed for you and the Enchantress by 3%.