+200 Strength
+10% Life
+260 Armor
Critical Hit Chance Increased by 5.0%
Increases Bonus Experience by 21%
Reduces damage from melee attacks by 6%.
+176 Strength
+85 Intelligence
+31 Arcane Resistance
+347 Armor
Melee attackers take 682 damage per hit.
Health Globes and Potions Grant +2629 Life.
+256 Strength
+77 Intelligence
+48 Fire Resistance
+243 Armor
+12% Movement Speed
Reduces damage from melee attacks by 4%.
Burn the ground you walk on.
+58 Strength
+26 Intelligence
Attack Speed Increased by 7%
Critical Hit Damage Increased by 23%
Regenerates 10 Life per Second
Melee attackers take 11 damage per hit.
+200 Strength
+94 Intelligence
+57 Cold Resistance
+80 Resistance to All Elements
+265 Armor
Regenerates 310 Life per Second
+172 Strength
+37 Vitality
12% Better Chance of Finding Magical Items
Increases Gold and Health Pickup by 7 Yards.
+124 Strength
+105 Vitality
+158 Armor
Critical Hit Chance Increased by 3.0%
+287 Minimum Damage
+413 Maximum Damage
+37% Damage
+235 Strength
+76 Intelligence
+0.21 Attacks per Second
13.5% Chance to Fear on Hit
+279 Strength
+96 Intelligence
+38 Vitality
+334 Armor
+16% Extra Gold from Monsters
Reduces resource cost of Meteor by 2 Arcane Power. (Wizard Only)
+229 Strength
+69 Dexterity
+36 Intelligence
+37 Lightning Resistance
+219 Armor
2.40% of Damage Dealt Is Converted to Life
+10 Maximum Damage
+146 Strength
Attack Speed Increased by 7%
Each Hit Adds +160 Life
+210 Armor
Increases Shock Pulse Damage by 8% (Wizard Only)
+207 Strength
+36 Intelligence
+89 Vitality
+62 Resistance to All Elements
+239 Armor
18% Better Chance of Finding Magical Items
+263 Strength
+52 Intelligence
+45 Physical Resistance
Each Hit Adds +596 Life
+394 Armor
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Cause a shockwave that inflicts 38% weapon damage to enemies in a 26 yard line behind the targeted enemy.
Unlocked at level 52
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 240% weapon damage and Knockback to targets in a 45 yard arc.
Secondary
Unlocked at level 12
Focus the seismic shockwaves along a narrow path to inflict 340% weapon damage to targets along a 42 yard path.
Unlocked at level 57
Cost: 10 Fury
Hurl a throwing weapon at an enemy for 130% weapon damage and Slow the movement of the enemy by 60% for 2 seconds.
Tactics
Unlocked at level 14
Cause the weapon to ricochet and hit up to 3 targets within 20 yards of each other.
Unlocked at level 25
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Strength: 2744
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2744.00%.
Increases Armor by 2744.
Dexterity: 140
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 140.00%.
Increases dodge chance by 11.00%.
Intelligence: 649
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 649.00%.
Increases resistances by 64.9.
Vitality: 404
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 9437
Reduces all damage from enemies of the same level as you by 75.88%.
Maximum Life: 15858
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Wicked
60 Barbarian
| Forceful Push | |
| Missile Ward | |
| Erosion | |
| Mass Control |
| Crippling Shot | |
| Vanish | |
| Multishot | |
| Hysteria |
Last updated on Feb 25, 2013 9:32 PM PST