Shoot out an explosive bola that wraps itself around its target. After 1 second, the bola explodes dealing 160% weapon damage as Fire to the target and an additional 110% weapon damage as Fire to all other targets within 14 yards.
Strength: 30 Primary attribute for Barbarians. Increases all damage for Barbarians by 30.00%. Increases Armor by 30.
Dexterity: 62 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 62.00%. Increases dodge chance by 6.20%.
Intelligence: 19 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 19.00%. Increases resistances by 1.9.
Vitality: 42 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 10.
Armor: 98 Reduces all damage from enemies of the same level as you by 14.04%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 504 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Hatred 125/125 A fast-regenerating resource used to fuel the Demon Hunter's offensive abilities.
Discipline 30/30 A resource that regenerates slowly over time and is used for the Demon Hunter's tactical abilities.