60 Demon Hunter
60 Monk
60 Wizard
51 Barbarian
2 Witch Doctor
+46 Strength
+38 Dexterity
+31 Intelligence
+41 Vitality
+17 Arcane Resistance
Increases Bonus Experience by 27%
+207 Strength
+30 Dexterity
+21 Vitality
Regenerates 14 Life per Second
Increases Gold and Health Pickup by 7 Yards.
+161 Strength
+41 Vitality
+48 Cold Resistance
Level Requirement Reduced by 13
+122 Strength
+67 Vitality
Critical Hit Damage Increased by 27%
Critical Hit Chance Increased by 5.5%
Level Requirement Reduced by 9
+122 Strength
+62 Vitality
17% Better Chance of Finding Magical Items
Level Requirement Reduced by 16
+185 Strength
+152 Vitality
+18 Lightning Resistance
+178 Strength
+40 Vitality
+52 Physical Resistance
Critical Hit Chance Increased by 6.0%
Level Requirement Reduced by 13
+264 Minimum Damage
+308 Maximum Damage
+29% Damage
Critical Hit Damage Increased by 93%
Level Requirement Reduced by 18
+197 Strength
+7 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Critical Hit Chance Increased by 1.0%
Level Requirement Reduced by 9
Increases Cleave Damage by 12% (Barbarian Only)
+97 Strength
+54 Vitality
+23 Lightning Resistance
Attack Speed Increased by 6%
Each Hit Adds +32 Life
+98 Strength
+177 Dexterity
+49 Vitality
+13% Extra Gold from Monsters
Melee attackers take 71 damage per hit.
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+112 Strength
+28 Vitality
+16 Arcane Resistance
Attack Speed Increased by 5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Generate 3 additional Fury per enemy hit.
Unlocked at level 18
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Gain 1 Fury for every enemy struck.
Unlocked at level 44
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Increases the movement speed bonus to 50% for 5 seconds.
Unlocked at level 38
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Generate 12 Fury for each enemy hit by Overpower.
Unlocked at level 48
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 30%.
Unlocked at level 26
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Strength: 1685
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1685.00%.
Increases Armor by 1685.
Dexterity: 303
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 303.00%.
Increases dodge chance by 15.08%.
Intelligence: 89
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 89.00%.
Increases resistances by 8.9.
Vitality: 664
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 26.
Armor: 3584
Reduces all damage from enemies of the same level as you by 58.43%.
Maximum Life: 17504
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 127/127
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Elizabeth
51 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Intervene | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Mar 11, 2013 4:51 AM PDT