60 Monk
60 Barbarian
60 Witch Doctor
60 Wizard
60 Demon Hunter
1 Monk
1 Barbarian
1 Demon Hunter
+52 Strength
+41 Intelligence
+83 Vitality
+286 Armor
Critical Hit Chance Increased by 4.5%
Increases Bonus Experience by 23%
Level Requirement Reduced by 8
+77 Strength
+61 Dexterity
+47 Vitality
+41 Poison Resistance
+58 Resistance to All Elements
Level Requirement Reduced by 13
+157 Strength
+46 Fire Resistance
+49 Resistance to All Elements
+162 Armor
+12% Movement Speed
Reduces damage from melee attacks by 4%.
Burn the ground you walk on.
+76 Strength
+36 Fire Resistance
Critical Hit Damage Increased by 33%
Critical Hit Chance Increased by 8.5%
Level Requirement Reduced by 15
+189 Strength
+88 Dexterity
+87 Intelligence
+79 Resistance to All Elements
+246 Armor
Regenerates 316 Life per Second
+116 Strength
+80 Dexterity
+51 Vitality
+44 Arcane Resistance
+64 Resistance to All Elements
Level Requirement Reduced by 9
+76 Vitality
+51 Physical Resistance
Attack Speed Increased by 9%
+12% Movement Speed
Melee attackers take 1244 damage per hit.
Health Globes and Potions Grant +2509 Life.
+144 Minimum Damage
+305 Maximum Damage
+43% Damage
+302 Strength
Critical Hit Damage Increased by 221%
97.2% chance to inflict Bleed for 5868–11930 damage over 5 seconds.
+90 Strength
+79 Intelligence
+80 Resistance to All Elements
+14 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Increases Frenzy Damage by 7% (Barbarian Only)
+22 Maximum Damage
+60 Arcane Resistance
Attack Speed Increased by 7%
+241 Life after Each Kill
+8% Life
Critical Hit Damage Increased by 50%
+100 Vitality
+41 Cold Resistance
+15% Extra Gold from Monsters
Regenerates 264 Life per Second
Critical Hit Chance Increased by 6.0%
Reduces duration of control impairing effects by 12%
+28 Minimum Damage
+36 Lightning Resistance
Each Hit Adds +195 Life
Critical Hit Damage Increased by 58%
Critical Hit Chance Increased by 8.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Turns Whirlwind into a torrent of magma that inflicts 189% weapon damage as Fire.
Unlocked at level 59
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Heal 8% of your maximum Life for every enemy hit.
Unlocked at level 59
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 30%.
Unlocked at level 26
Strength: 1252
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1252.00%.
Increases Armor by 1252.
Dexterity: 298
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 298.00%.
Increases dodge chance by 14.95%.
Intelligence: 276
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 276.00%.
Increases resistances by 27.6.
Vitality: 488
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5533
Reduces all damage from enemies of the same level as you by 64.84%.
Maximum Life: 18744
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 114/114
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Stan
60 Barbarian
| Forceful Push | |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Hysteria |
| Intimidate | |
| Onslaught | |
| Guardian |
Last updated on May 17, 2013 3:51 PM PDT