60 Barbarian
60 Wizard
12 Demon Hunter
2 Monk
+60 Strength
+96 Intelligence
+35 Vitality
+68 Resistance to All Elements
+15% Life
+250 Armor
Critical Hit Chance Increased by 3.0%
+189 Strength
+58 Intelligence
+95 Vitality
+71 Resistance to All Elements
Increases Gold and Health Pickup by 7 Yards.
Reduces damage from ranged attacks by 5%.
+220 Strength
+74 Vitality
+48 Fire Resistance
+11 Resistance to All Elements
+12% Movement Speed
Reduces damage from melee attacks by 4%.
Burn the ground you walk on.
+81 Strength
+79 Vitality
+53 Cold Resistance
+19 Resistance to All Elements
Attack Speed Increased by 5%
Critical Hit Chance Increased by 9.5%
+181 Strength
+56 Intelligence
+46 Vitality
+71 Resistance to All Elements
+255 Armor
Regenerates 315 Life per Second
Health Globes and Potions Grant +7244 Life.
+188 Strength
+91 Dexterity
+91 Intelligence
+94 Vitality
+33 Lightning Resistance
Each Hit Adds +338 Life
+11% Life
19% Better Chance of Finding Magical Items
+48 Strength
+70 Vitality
+44 Poison Resistance
+26 Resistance to All Elements
Attack Speed Increased by 9%
+12% Movement Speed
Melee attackers take 1305 damage per hit.
+318 Minimum Damage
+322 Maximum Damage
+25% Damage
Increases Attack Speed by 10%
Critical Hit Damage Increased by 132%
+199 Strength
+79 Resistance to All Elements
+9% Chance to Block
Critical Hit Chance Increased by 7.5%
Reduces damage from melee attacks by 6%.
Reduces damage from elites by 7%.
+189 Strength
+99 Vitality
+12 Resistance to All Elements
2.90% of Damage Dealt Is Converted to Life
Critical Hit Chance Increased by 1.0%
Reduces resource cost of Rend by 5 Fury. (Barbarian Only)
+28–61 Damage
+112 Strength
+44 Vitality
+31 Resistance to All Elements
Attack Speed Increased by 5%
+592 Life after Each Kill
+34–66 Damage
+144 Strength
+84 Vitality
+33 Resistance to All Elements
Each Hit Adds +156 Life
Reduces duration of control impairing effects by 12%
+20 Maximum Damage
+186 Strength
+99 Vitality
Attack Speed Increased by 6%
+11% Life
Critical Hit Damage Increased by 55%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Increase damage to 175% weapon damage.
Unlocked at level 47
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Redirect 35% of incoming melee and ranged damage for 4 seconds after Overpower is activated.
Unlocked at level 42
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Whenever you kill an enemy with Hammer of the Ancients every other enemy within 10 yards is stunned for 3 seconds.
Unlocked at level 39
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Strength: 2086
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2086.00%.
Increases Armor by 2086.
Dexterity: 192
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 192.00%.
Increases dodge chance by 12.30%.
Intelligence: 402
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 402.00%.
Increases resistances by 40.2.
Vitality: 1114
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 8563
Reduces all damage from enemies of the same level as you by 74.06%.
Maximum Life: 53794
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Skallagrim
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Mass Control |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Onslaught | |
| Guardian |
Last updated on Jan 19, 2013 3:47 AM PST