60 Demon Hunter
60 Witch Doctor
60 Monk
60 Barbarian
12 Wizard
+174 Strength
+34 Cold Resistance
+11% Life
Critical Hit Chance Increased by 6.0%
Increases Bonus Experience by 23%
Reduces damage from melee attacks by 5%.
+279 Strength
+76 Vitality
+80 Resistance to All Elements
+397 Armor
Health Globes and Potions Grant +4014 Life.
+98 Strength
+96 Vitality
+30 Lightning Resistance
+75 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 13%
+190 Strength
+67 Vitality
+16% Extra Gold from Monsters
Regenerates 311 Life per Second
Critical Hit Chance Increased by 10.0%
Reduces damage from melee attacks by 5%.
+183 Strength
+186 Intelligence
+33 Vitality
+75 Resistance to All Elements
+256 Armor
Regenerates 306 Life per Second
+144 Strength
+90 Dexterity
+92 Intelligence
+91 Vitality
+35 Arcane Resistance
Each Hit Adds +350 Life
+11% Life
20% Better Chance of Finding Magical Items
+162 Strength
+46 Physical Resistance
+8% Life
+233 Armor
Critical Hit Chance Increased by 4.5%
1.0% Chance to Knockback on Hit
+264–581 Holy Damage
+81 Strength
+52 Vitality
+1540 Life after Each Kill
Critical Hit Damage Increased by 41%
2.80% of Damage Dealt Is Converted to Life
+231–604 Fire Damage
+59 Strength
+177 Vitality
Critical Hit Damage Increased by 61%
2.80% of Damage Dealt Is Converted to Life
+182 Strength
+71 Dexterity
+47 Vitality
+73 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Reduces resource cost of Weapon Throw by 1 Fury. (Barbarian Only)
+105 Strength
+67 Dexterity
+66 Intelligence
+38 Physical Resistance
Critical Hit Damage Increased by 33%
Critical Hit Chance Increased by 3.0%
+28 Maximum Damage
+95 Strength
+56 Intelligence
+57 Vitality
+30 Poison Resistance
Critical Hit Damage Increased by 27%
Critical Hit Chance Increased by 3.0%
+172 Strength
+105 Dexterity
+48 Intelligence
+34 Resistance to All Elements
+1109 Life after Each Kill
Critical Hit Chance Increased by 7.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 240% weapon damage and Knockback to targets in a 45 yard arc.
Secondary
Unlocked at level 12
Reduce Fury cost to 15 Fury.
Unlocked at level 48
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Shockwaves burst forth from the ground increasing the radius of effect to 16 yards and pulling affected enemies towards you.
Unlocked at level 44
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Heal 8% of your maximum Life for every enemy hit.
Unlocked at level 59
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases maximum Life by 10% and regenerates 620 Life per second while affected by War Cry.
Unlocked at level 41
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Project secondary tremors up to 12 yards ahead of you that inflict 65% weapon damage as Fire.
Unlocked at level 56
Strength: 2114
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2114.00%.
Increases Armor by 2114.
Dexterity: 401
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 401.00%.
Increases dodge chance by 17.53%.
Intelligence: 516
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 516.00%.
Increases resistances by 51.6.
Vitality: 825
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6662
Reduces all damage from enemies of the same level as you by 68.95%.
Maximum Life: 37896
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 120/120
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
barbara
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Apr 12, 2013 12:57 AM PDT