60 Barbarian
60 Demon Hunter
60 Monk
60 Wizard
3 Witch Doctor
1 Barbarian
+147 Strength
+27 Dexterity
+94 Intelligence
+25% Life
Critical Hit Chance Increased by 5.5%
+283 Strength
+34 Vitality
+80 Resistance to All Elements
+258 Armor
+19% Extra Gold from Monsters
+165 Strength
+87 Vitality
+50 Fire Resistance
+77 Resistance to All Elements
+12% Movement Speed
Reduces damage from melee attacks by 4%.
Burn the ground you walk on.
+152 Strength
+143 Intelligence
Critical Hit Damage Increased by 33%
Critical Hit Chance Increased by 9.5%
+278 Strength
+55 Vitality
+46 Cold Resistance
+79 Resistance to All Elements
+12% Life
Melee attackers take 1805 damage per hit.
+92 Strength
+92 Dexterity
Attack Speed Increased by 8%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
Health Globes and Potions Grant +3597 Life.
+34 Dexterity
+64 Vitality
Attack Speed Increased by 8%
+170 Armor
+12% Movement Speed
Melee attackers take 1359 damage per hit.
Health Globes and Potions Grant +1739 Life.
+36 Maximum Damage
+279–602 Holy Damage
+41% Damage
+200 Strength
Critical Hit Damage Increased by 99%
Increases Damage Against Elites by 6%
+26 Maximum Damage
+190–567 Arcane Damage
+83 Strength
+92 Dexterity
Critical Hit Damage Increased by 156%
2.70% of Damage Dealt Is Converted to Life
+170 Strength
+30 Dexterity
+68 Vitality
+71 Resistance to All Elements
+13 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Increases Critical Hit Chance of Revenge by 8% (Barbarian Only)
+22 Maximum Damage
+177 Strength
+53 Physical Resistance
+24 Resistance to All Elements
Critical Hit Damage Increased by 22%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+34–68 Damage
+43 Cold Resistance
+132 Armor
+17% Extra Gold from Monsters
Critical Hit Chance Increased by 5.5%
+32 Minimum Damage
+171 Strength
Each Hit Adds +428 Life
+10% Life
Critical Hit Chance Increased by 10.0%
Health Globes and Potions Grant +3916 Life.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2234
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2234.00%.
Increases Armor by 2234.
Dexterity: 385
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 385.00%.
Increases dodge chance by 17.13%.
Intelligence: 347
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 347.00%.
Increases resistances by 34.7.
Vitality: 521
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5929
Reduces all damage from enemies of the same level as you by 66.40%.
Maximum Life: 27211
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 133/133
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Jalukalops
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Poison Bolts | |
| Vanish | |
| Multishot | |
| Anatomy |
| Loyalty | |
| Charge | |
Last updated on May 23, 2013 11:02 AM PDT