60 Barbarian
Hardcore
60 Barbarian
60 Demon Hunter
60 Witch Doctor
60 Wizard
60 Barbarian
52 Demon Hunter
Hardcore
41 Wizard
Hardcore
39 Monk
Hardcore
38 Witch Doctor
Hardcore
+70 Strength
+76 Intelligence
+77 Resistance to All Elements
Attack Speed Increased by 8%
+11% Life
+211 Strength
+190 Vitality
+78 Resistance to All Elements
Regenerates 128 Life per Second
Reduces damage from ranged attacks by 5%.
+83 Intelligence
Attack Speed Increased by 6%
+11% Movement Speed
Health Globes and Potions Grant +414 Life.
Reduces duration of control impairing effects by 6%
+95 Strength
+117 Dexterity
+61 Intelligence
+78 Vitality
Regenerates 264 Life per Second
Critical Hit Chance Increased by 10.0%
Reduces damage from melee attacks by 5%.
+191 Strength
+137 Vitality
+35 Cold Resistance
+70 Resistance to All Elements
Melee attackers take 709 damage per hit.
+163 Strength
+144 Dexterity
+94 Intelligence
+92 Vitality
Each Hit Adds +460 Life
+12% Life
20% Better Chance of Finding Magical Items
Level Requirement Reduced by 8
+141 Strength
+37 Intelligence
+41 Fire Resistance
+67 Resistance to All Elements
Critical Hit Chance Increased by 6.0%
+18 Maximum Damage
+269–636 Holy Damage
+52 Strength
+61 Intelligence
Critical Hit Damage Increased by 63%
18.9% chance to inflict Bleed for 350–403 damage over 5 seconds.
+303 Minimum Damage
+288 Maximum Damage
+26% Damage
+126 Strength
Critical Hit Damage Increased by 45%
+12% Movement Speed
Reduces damage from melee attacks by 4%.
Increases Weapon Throw Damage by 37% (Barbarian Only)
Increases Ancient Spear Damage by 38% (Barbarian Only)
+194 Strength
+50 Cold Resistance
+80 Resistance to All Elements
+14 Maximum Fury (Barbarian Only)
2.90% of Damage Dealt Is Converted to Life
Reduces resource cost of Weapon Throw by 3 Fury. (Barbarian Only)
+121 Strength
+32 Dexterity
+70 Intelligence
Attack Speed Increased by 7%
Melee attackers take 825 damage per hit.
Critical Hit Chance Increased by 4.0%
+35 Maximum Damage
+77 Intelligence
Critical Hit Damage Increased by 34%
Critical Hit Chance Increased by 6.0%
+30–59 Damage
+121 Strength
+47 Intelligence
+49 Cold Resistance
+15% Life
Critical Hit Chance Increased by 7.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cost: 10 Fury
Hurl a throwing weapon at an enemy for 130% weapon damage and Slow the movement of the enemy by 60% for 2 seconds.
Tactics
Unlocked at level 14
Cause the weapon to ricochet and hit up to 3 targets within 20 yards of each other.
Unlocked at level 25
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
After using Revenge, your Critical Hit Chance is increased by 10% for 12 seconds.
Unlocked at level 25
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 1699
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1699.00%.
Increases Armor by 1699.
Dexterity: 369
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 369.00%.
Increases dodge chance by 16.73%.
Intelligence: 682
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 682.00%.
Increases resistances by 68.2.
Vitality: 742
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 4398
Reduces all damage from enemies of the same level as you by 59.45%.
Maximum Life: 36219
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 114/114
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Slayer
60 Barbarian
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Heal | |
| Intimidate | |
| Charge | |
| Guardian |
Last updated on Dec 27, 2012 2:57 AM PST