60 Witch Doctor
60 Demon Hunter
60 Monk
60 Barbarian
18 Monk
Hardcore
15 Barbarian
Hardcore
9 Wizard
2 Barbarian
1 Barbarian
1 Barbarian
+76 Strength
+57 Intelligence
+59 Vitality
+50 Physical Resistance
+185 Armor
Critical Hit Chance Increased by 4.0%
Increases Gold and Health Pickup by 7 Yards.
+138 Strength
+72 Intelligence
+86 Vitality
+6% Life
+266 Armor
+80 Strength
+86 Vitality
+44 Arcane Resistance
+66 Resistance to All Elements
+171 Armor
Regenerates 132 Life per Second
+80 Strength
+87 Dexterity
+69 Intelligence
+44 Fire Resistance
+58 Resistance to All Elements
Critical Hit Chance Increased by 8.0%
+225 Strength
+24 Dexterity
+29 Physical Resistance
+59 Resistance to All Elements
20% Better Chance of Finding Magical Items
+186 Strength
+119 Vitality
+22 Physical Resistance
Regenerates 22 Life per Second
+74 Strength
+73 Dexterity
+39 Arcane Resistance
+55 Resistance to All Elements
Critical Hit Chance Increased by 4.0%
Ignores Durability Loss
+288 Minimum Damage
+212 Maximum Damage
+112 Strength
+135 Vitality
Critical Hit Damage Increased by 149%
+186 Minimum Damage
+268 Maximum Damage
+46% Damage
+128 Strength
+110 Dexterity
Increases Attack Speed by 11%
Critical Hit Damage Increased by 61%
+14 Maximum Fury (Barbarian Only)
+247 Strength
+54 Vitality
+38 Lightning Resistance
3.00% of Damage Dealt Is Converted to Life
Critical Hit Chance Increased by 1.0%
Reduces resource cost of Rend by 1 Fury. (Barbarian Only)
+9 Minimum Damage
+53 Dexterity
+67 Vitality
Each Hit Adds +125 Life
Critical Hit Chance Increased by 3.0%
+72 Dexterity
+56 Vitality
+26 Physical Resistance
+34 Resistance to All Elements
Each Hit Adds +140 Life
Critical Hit Chance Increased by 3.0%
Reduces duration of control impairing effects by 12%
+99 Vitality
Each Hit Adds +110 Life
+5% Life
Critical Hit Chance Increased by 6.0%
Reduces duration of control impairing effects by 11%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Generate 3 additional Fury per enemy hit.
Unlocked at level 18
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Gain 5 Fury and heal for 8.0% of your maximum Life for each enemy hit.
Unlocked at level 19
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Critical Hits restore 2.0% of your maximum Life.
Unlocked at level 37
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Generate: 15 Fury
Cooldown: 10 seconds
Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge.
Might
Unlocked at level 21
Generate 8 additional Fury for each target hit while charging.
Unlocked at level 38
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 1545
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1545.00%.
Increases Armor by 1545.
Dexterity: 490
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 490.00%.
Increases dodge chance by 19.75%.
Intelligence: 269
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 269.00%.
Increases resistances by 26.9.
Vitality: 896
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 4604
Reduces all damage from enemies of the same level as you by 60.55%.
Maximum Life: 35116
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 114/114
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
SnooSnooForU
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Vanish | |
| Multishot | |
| Anatomy |
Last updated on Nov 21, 2012 9:02 AM PST