60 Barbarian
Hardcore (Dead)
60 Wizard
Hardcore
60 Demon Hunter
1 Witch Doctor
Hardcore
1 Demon Hunter
Hardcore
1 Monk
Hardcore
1 Wizard
Hardcore
1 Barbarian
Hardcore
1 Monk
Hardcore
1 Witch Doctor
Hardcore
+198 Strength
+64 Intelligence
+57 Vitality
+10% Life
Critical Hit Chance Increased by 6.0%
Increases Bonus Experience by 29%
Reduces damage from melee attacks by 6%.
+87 Strength
+125 Intelligence
+349 Vitality
Attack Speed Increased by 8%
+287 Strength
+45 Intelligence
+90 Vitality
+58 Poison Resistance
+72 Resistance to All Elements
+10% Life
Reduces damage from Cold attacks by 9%.
+63 Strength
+125 Vitality
Attack Speed Increased by 8%
+229 Armor
Regenerates 192 Life per Second
Critical Hit Chance Increased by 8.5%
+192 Strength
+190 Dexterity
+76 Resistance to All Elements
+5% Life
+252 Armor
Regenerates 257 Life per Second
+283 Strength
+72 Resistance to All Elements
+141 Armor
+22% Extra Gold from Monsters
20% Better Chance of Finding Magical Items
+67 Vitality
+62 Resistance to All Elements
Attack Speed Increased by 9%
+12% Movement Speed
Melee attackers take 1438 damage per hit.
Reduces damage from melee attacks by 4%.
+254 Minimum Damage
+357 Maximum Damage
+36% Damage
+154 Strength
+0.22 Attacks per Second
Critical Hit Damage Increased by 90%
17.0% Chance to Fear on Hit
+187 Strength
+111 Vitality
+74 Resistance to All Elements
+9% Chance to Block
Reduces damage from melee attacks by 5%.
Reduces damage from elites by 7%.
+199 Strength
+72 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
2.90% of Damage Dealt Is Converted to Life
Melee attackers take 893 damage per hit.
Increases Cleave Damage by 6% (Barbarian Only)
+26–47 Damage
+50 Vitality
+44 Physical Resistance
+64 Resistance to All Elements
Melee attackers take 515 damage per hit.
Critical Hit Chance Increased by 6.0%
+52 Poison Resistance
+66 Resistance to All Elements
Attack Speed Increased by 9%
Critical Hit Chance Increased by 5.0%
+24 Minimum Damage
+42 Vitality
+30 Fire Resistance
+79 Resistance to All Elements
Attack Speed Increased by 8%
Critical Hit Chance Increased by 9.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Strength: 2056
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2056.00%.
Increases Armor by 2056.
Dexterity: 330
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 330.00%.
Increases dodge chance by 15.75%.
Intelligence: 374
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 374.00%.
Increases resistances by 37.4.
Vitality: 1164
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6557
Reduces all damage from enemies of the same level as you by 68.61%.
Maximum Life: 51270
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 115/115
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
lovethepain
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Dec 21, 2012 12:34 AM PST