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Monster kills grant +8 experience.
Monster kills grant +10 experience.
Monster kills grant +11 experience.
Monster kills grant +5 experience.
Monster kills grant +3 experience.
Monster kills grant +6 experience.
Monster kills grant +4 experience.
Primary attribute for Barbarians.
Increases all damage for Barbarians by 122.00%.
Increases Armor by 122.
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 266.00%.
Increases dodge chance by 14.15%.
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 106.00%.
Increases resistances by 10.6.
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Reduces all damage from enemies of the same level as you by 30.59%.
Maximum Life: 2428
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Generated by Monk melee attacks and
some Monk skills. Spirit is a precious
resource used to cast powerful
defensive and offensive abilities.
Last updated on Nov 30, 2012 11:13 PM PST