+163 Strength
+90 Vitality
+49 Poison Resistance
Attack Speed Increased by 9%
Regenerates 195 Life per Second
Critical Hit Chance Increased by 4.5%
17% more Fire damage taken.
39% chance to cast a Poison Nova when you are hit.
+199 Vitality
+59 Arcane Resistance
+73 Resistance to All Elements
+340 Armor
Reduces damage from ranged attacks by 5%.
+95 Strength
+99 Vitality
+77 Resistance to All Elements
+12% Movement Speed
Increases Gold and Health Pickup by 7 Yards.
Reduces duration of control impairing effects by 14%
+184 Strength
+96 Dexterity
Regenerates 291 Life per Second
15% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 9.5%
Reduces damage from melee attacks by 6%.
+230 Strength
+25 Intelligence
+72 Resistance to All Elements
+242 Armor
Regenerates 298 Life per Second
Melee attackers take 2183 damage per hit.
+173 Strength
+98 Dexterity
+95 Intelligence
+162 Vitality
Each Hit Adds +399 Life
+12% Life
+370 Armor
19% Better Chance of Finding Magical Items
+89 Strength
+34 Fire Resistance
+69 Resistance to All Elements
Attack Speed Increased by 8%
+12% Movement Speed
Melee attackers take 1005 damage per hit.
+205–557 Arcane Damage
+32% Damage
+140 Intelligence
Critical Hit Damage Increased by 135%
3.00% of Damage Dealt Is Converted to Life
+163 Minimum Damage
+376 Maximum Damage
+36% Damage
+160 Strength
+0.21 Attacks per Second
Critical Hit Damage Increased by 70%
10.5% Chance to Fear on Hit
+175 Strength
+72 Resistance to All Elements
+13 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Melee attackers take 704 damage per hit.
Increases Frenzy Damage by 11% (Barbarian Only)
+196 Strength
+39 Physical Resistance
+328 Life after Each Kill
Critical Hit Damage Increased by 27%
Critical Hit Chance Increased by 3.5%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+9–53 Damage
+38 Poison Resistance
Critical Hit Damage Increased by 30%
Critical Hit Chance Increased by 4.0%
+73 Strength
+74 Dexterity
+50 Vitality
+235 Armor
Critical Hit Damage Increased by 52%
+28% Extra Gold from Monsters
Critical Hit Chance Increased by 8.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
While under the effects of Frenzy, you gain 15% increased movement speed.
Unlocked at level 34
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 1743
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1743.00%.
Increases Armor by 1743.
Dexterity: 341
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 341.00%.
Increases dodge chance by 16.03%.
Intelligence: 333
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 333.00%.
Increases resistances by 33.3.
Vitality: 839
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5756
Reduces all damage from enemies of the same level as you by 65.74%.
Maximum Life: 33198
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 113/113
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Conan
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Hysteria |
| Heal | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Feb 18, 2013 3:14 PM PST