+199 Strength
+33 Resistance to All Elements
+25% Life
Critical Hit Chance Increased by 6.0%
Reduces damage from melee attacks by 5%.
+357 Strength
+177 Vitality
+72 Resistance to All Elements
+382 Armor
+138 Strength
+151 Vitality
+77 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 13%
+190 Strength
Critical Hit Damage Increased by 20%
Regenerates 265 Life per Second
Melee attackers take 154 damage per hit.
Critical Hit Chance Increased by 10.0%
Reduces damage from melee attacks by 6%.
+193 Strength
+62 Intelligence
+147 Vitality
+74 Resistance to All Elements
+257 Armor
Regenerates 308 Life per Second
+201 Strength
+212 Vitality
+25 Resistance to All Elements
+220 Armor
+85 Strength
+66 Intelligence
Attack Speed Increased by 9%
+22% Extra Gold from Monsters
+12% Movement Speed
Melee attackers take 1197 damage per hit.
Critical Hit Chance Increased by 4.0%
+282 Minimum Damage
+358 Maximum Damage
+40% Damage
+313 Strength
+101 Vitality
+0.24 Attacks per Second
+593 Life after Each Kill
10.8% Chance to Fear on Hit
+149–362 Arcane Damage
+158 Strength
+99 Intelligence
+66 Vitality
Each Hit Adds +854 Life
Critical Hit Damage Increased by 185%
+177 Strength
+83 Vitality
+76 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Increases Frenzy Damage by 9% (Barbarian Only)
+32–89 Damage
+151 Strength
Each Hit Adds +257 Life
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 4%
+117 Strength
+31 Vitality
Critical Hit Damage Increased by 34%
Melee attackers take 608 damage per hit.
Critical Hit Chance Increased by 4.5%
+27 Maximum Damage
+81 Strength
+88 Vitality
Attack Speed Increased by 6%
Each Hit Adds +284 Life
Critical Hit Damage Increased by 50%
Critical Hit Chance Increased by 6.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Generate 4 additional Fury per attack.
Unlocked at level 44
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2790
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2790.00%.
Increases Armor by 2790.
Dexterity: 148
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 148.00%.
Increases dodge chance by 11.20%.
Intelligence: 375
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 375.00%.
Increases resistances by 37.5.
Vitality: 1345
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6786
Reduces all damage from enemies of the same level as you by 69.34%.
Maximum Life: 59189
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 120/120
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Loki
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Feb 22, 2013 5:22 AM PST