60 Monk
60 Barbarian
60 Monk
60 Demon Hunter
60 Wizard
1 Witch Doctor
+98 Strength
+76 Intelligence
+10% Life
Critical Hit Chance Increased by 5.5%
Increases Bonus Experience by 19%
Reduces damage from melee attacks by 6%.
+81 Strength
+170 Vitality
+40 Resistance to All Elements
+7% Life
+93 Strength
+92 Vitality
+79 Resistance to All Elements
+23% Extra Gold from Monsters
+12% Movement Speed
Reduces duration of control impairing effects by 14%
+182 Strength
+75 Dexterity
+23% Extra Gold from Monsters
Regenerates 311 Life per Second
Critical Hit Chance Increased by 10.0%
Reduces damage from melee attacks by 6%.
+174 Strength
+71 Resistance to All Elements
+265 Armor
+24% Extra Gold from Monsters
Regenerates 297 Life per Second
13% Better Chance of Finding Magical Items
+97 Strength
+96 Dexterity
+91 Intelligence
+179 Vitality
Each Hit Adds +385 Life
+10% Life
20% Better Chance of Finding Magical Items
Health Globes and Potions Grant +5784 Life.
+72 Strength
+60 Resistance to All Elements
14% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 4.0%
+223 Minimum Damage
+397 Maximum Damage
+28% Damage
+113 Strength
+12% Movement Speed
2.60% of Damage Dealt Is Converted to Life
Reduces damage from melee attacks by 4%.
Increases Ancient Spear Damage by 42% (Barbarian Only)
Increases Weapon Throw Damage by 47% (Barbarian Only)
+233 Minimum Damage
+295 Maximum Damage
+30% Damage
+270 Strength
+130 Vitality
Critical Hit Damage Increased by 51%
2.50% of Damage Dealt Is Converted to Life
24% chance to drag enemies to you when attacking.
+260 Strength
+48 Dexterity
+35 Fire Resistance
3.00% of Damage Dealt Is Converted to Life
Critical Hit Chance Increased by 1.0%
Reduces resource cost of Weapon Throw by 5 Fury. (Barbarian Only)
+49 Strength
+64 Vitality
+49 Arcane Resistance
Attack Speed Increased by 8%
13% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 3.5%
+31–48 Damage
+101 Strength
+69 Intelligence
Critical Hit Damage Increased by 93%
Melee attackers take 1110 damage per hit.
Health Globes and Potions Grant +1857 Life.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 10 Fury
Hurl a throwing weapon at an enemy for 130% weapon damage and Slow the movement of the enemy by 60% for 2 seconds.
Tactics
Unlocked at level 14
Cause the weapon to ricochet and hit up to 3 targets within 20 yards of each other.
Unlocked at level 25
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 1807
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1807.00%.
Increases Armor by 1807.
Dexterity: 296
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 296.00%.
Increases dodge chance by 14.90%.
Intelligence: 313
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 313.00%.
Increases resistances by 31.3.
Vitality: 782
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 4918
Reduces all damage from enemies of the same level as you by 62.11%.
Maximum Life: 35110
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
booobsan
60 Barbarian
| Forceful Push | |
| Missile Ward | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Intervene | |
| Intimidate | |
| Onslaught | |
| Inspire |
Last updated on Jun 2, 2013 12:39 AM PDT