60 Barbarian
60 Witch Doctor
60 Demon Hunter
60 Monk
29 Wizard
25 Barbarian
Hardcore
8 Barbarian
Hardcore
2 Barbarian
+198 Strength
+29% Life
+15% Extra Gold from Monsters
Critical Hit Chance Increased by 6.0%
Reduces damage from melee attacks by 5%.
+321 Strength
+93 Vitality
+73 Resistance to All Elements
+5% Life
+379 Armor
+261 Strength
+86 Intelligence
+50 Vitality
+26 Cold Resistance
+72 Resistance to All Elements
+11% Life
Melee attackers take 93 damage per hit.
Reduces damage from Cold attacks by 9%.
+204 Strength
+142 Dexterity
+41 Poison Resistance
+41 Resistance to All Elements
Critical Hit Damage Increased by 50%
Critical Hit Chance Increased by 9.5%
+262 Strength
+131 Vitality
+48 Resistance to All Elements
+5% Life
Regenerates 287 Life per Second
+91 Dexterity
+259 Vitality
Attack Speed Increased by 9%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+80 Strength
+24 Dexterity
+31 Intelligence
Attack Speed Increased by 8%
+12% Movement Speed
Melee attackers take 1098 damage per hit.
Critical Hit Chance Increased by 5.5%
+273 Minimum Damage
+336 Maximum Damage
+37% Damage
+157 Strength
+148 Intelligence
+65 Vitality
+0.21 Attacks per Second
Critical Hit Damage Increased by 100%
15.2% Chance to Fear on Hit
+9 Maximum Damage
+262–574 Lightning Damage
+99 Strength
+62 Dexterity
Critical Hit Damage Increased by 200%
2.40% of Damage Dealt Is Converted to Life
+259 Strength
+64 Vitality
+78 Resistance to All Elements
+14 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Increases Critical Hit Chance of Revenge by 8% (Barbarian Only)
Adds 5% to Poison Damage
+13 Maximum Fury (Barbarian Only)
Increases Damage Against Elites by 25%
Reduces resource cost of Hammer of the Ancients by 5 Fury. (Barbarian Only)
+30–51 Damage
+85 Strength
+40 Intelligence
Each Hit Adds +71 Life
Critical Hit Damage Increased by 31%
Critical Hit Chance Increased by 6.0%
+10–21 Damage
+200 Strength
+126 Intelligence
+128 Vitality
Critical Hit Damage Increased by 61%
Critical Hit Chance Increased by 7.0%
Health Globes and Potions Grant +1558 Life.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Increases the damage of your skills by 8% for 5 seconds after using Bash. This effect stacks up to 3 times.
Unlocked at level 26
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2445
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2445.00%.
Increases Armor by 2445.
Dexterity: 430
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 430.00%.
Increases dodge chance by 18.25%.
Intelligence: 542
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 542.00%.
Increases resistances by 54.2.
Vitality: 1005
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5905
Reduces all damage from enemies of the same level as you by 66.31%.
Maximum Life: 53176
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 127/127
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
iiAddison
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Disorient | |
| Mass Control |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on May 12, 2013 3:22 PM PDT