60 Demon Hunter
Hardcore
60 Demon Hunter
60 Barbarian
60 Wizard
60 Monk
60 Wizard
60 Wizard
60 Demon Hunter
60 Barbarian
2 Barbarian
Hardcore
+151 Strength
+48 Poison Resistance
Attack Speed Increased by 8%
+383 Armor
Regenerates 165 Life per Second
Critical Hit Chance Increased by 4.5%
9% more Fire damage taken.
23% chance to cast a Poison Nova when you are hit.
+149 Strength
+99 Vitality
+78 Resistance to All Elements
+242 Armor
15% Better Chance of Finding Magical Items
+100 Strength
+84 Dexterity
+94 Vitality
+78 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 14%
+193 Strength
+40 Physical Resistance
+21 Resistance to All Elements
Regenerates 270 Life per Second
Critical Hit Chance Increased by 9.5%
Reduces damage from melee attacks by 6%.
+216 Strength
+91 Vitality
+31 Lightning Resistance
+75 Resistance to All Elements
+179 Armor
Regenerates 137 Life per Second
+99 Strength
+97 Dexterity
+99 Intelligence
+94 Vitality
Each Hit Adds +338 Life
+10% Life
20% Better Chance of Finding Magical Items
4.0% Chance to Slow on Hit
+89 Strength
+57 Vitality
Attack Speed Increased by 8%
+12% Movement Speed
Melee attackers take 1432 damage per hit.
Health Globes and Potions Grant +7879 Life.
Increases Gold and Health Pickup by 7 Yards.
+272–652 Holy Damage
+47% Damage
+192 Strength
Increases Attack Speed by 10%
Regenerates 414 Life per Second
20% chance to Smite enemies when you hit them.
+248 Minimum Damage
+343 Maximum Damage
+41% Damage
+224 Strength
+111 Dexterity
Increases Attack Speed by 10%
+155 Strength
+40 Intelligence
+78 Resistance to All Elements
+13 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Increases Frenzy Damage by 9% (Barbarian Only)
+12–22 Damage
+168 Strength
+64 Resistance to All Elements
Regenerates 170 Life per Second
Critical Hit Chance Increased by 4.5%
Reduces damage from elites by 7%.
+25 Minimum Damage
+27 Maximum Damage
+84 Strength
+34 Fire Resistance
Critical Hit Damage Increased by 42%
Critical Hit Chance Increased by 4.5%
+31 Maximum Damage
+132 Strength
+37 Lightning Resistance
Critical Hit Damage Increased by 42%
Critical Hit Chance Increased by 7.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Cause a shockwave that inflicts 38% weapon damage to enemies in a 26 yard line behind the targeted enemy.
Unlocked at level 52
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Increase the movement speed of allies within 50 yards by 20% for 3 seconds.
Unlocked at level 53
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
Extend the effect to nearby allies, reducing damage taken by 65% for 5 seconds.
Unlocked at level 43
Strength: 2151
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2151.00%.
Increases Armor by 2151.
Dexterity: 363
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 363.00%.
Increases dodge chance by 16.58%.
Intelligence: 210
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 210.00%.
Increases resistances by 21.0.
Vitality: 570
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 8373
Reduces all damage from enemies of the same level as you by 73.62%.
Maximum Life: 22249
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 113/113
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
THUNK
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Onslaught | |
| Inspire |
Last updated on May 22, 2013 6:30 PM PDT