60 Barbarian
60 Wizard
60 Witch Doctor
60 Monk
52 Demon Hunter
34 Wizard
24 Barbarian
Hardcore
10 Wizard
Hardcore
4 Demon Hunter
Hardcore
3 Wizard
Hardcore
+297 Strength
+84 Intelligence
+32 Lightning Resistance
Critical Hit Damage Increased by 24%
+18% Extra Gold from Monsters
Critical Hit Chance Increased by 10.0%
+290 Strength
+72 Vitality
+41 Poison Resistance
+62 Resistance to All Elements
Melee attackers take 2479 damage per hit.
Increases Gold and Health Pickup by 5 Yards.
+237 Minimum Damage
+379 Maximum Damage
+50% Damage
+147 Strength
+377 Intelligence
Critical Hit Damage Increased by 138%
95.9% chance to inflict Bleed for 6027–10251 damage over 5 seconds.
+187 Strength
+76 Dexterity
+76 Intelligence
Attack Speed Increased by 9%
15% Better Chance of Finding Magical Items
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+30–64 Damage
+82 Intelligence
+89 Vitality
+66 Resistance to All Elements
Attack Speed Increased by 8%
+9–18 Damage
+134 Strength
+68 Resistance to All Elements
Critical Hit Damage Increased by 63%
Critical Hit Chance Increased by 7.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 1473
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1473.00%.
Increases Armor by 1473.
Dexterity: 220
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 220.00%.
Increases dodge chance by 13.00%.
Intelligence: 763
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 763.00%.
Increases resistances by 76.3.
Vitality: 442
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 2241
Reduces all damage from enemies of the same level as you by 42.76%.
Maximum Life: 15746
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
nvmwtfzomg
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Jun 18, 2013 7:35 PM PDT