60 Barbarian
44 Wizard
38 Demon Hunter
24 Monk
21 Witch Doctor
19 Barbarian
5 Demon Hunter
3 Wizard
2 Witch Doctor
1 Monk
+81 Strength
+41 Physical Resistance
+4% Life
+193 Armor
+70 Strength
+109 Vitality
+51 Poison Resistance
Regenerates 182 Life per Second
+118 Strength
+72 Vitality
+19 Arcane Resistance
+39 Resistance to All Elements
Increases Gold and Health Pickup by 5 Yards.
+85 Strength
+164 Dexterity
+79 Intelligence
+142 Strength
+75 Dexterity
+73 Vitality
+35 Lightning Resistance
+114 Vitality
+35 Physical Resistance
+40 Resistance to All Elements
Regenerates 117 Life per Second
+30 Intelligence
+124 Vitality
Critical Hit Chance Increased by 3.5%
Reduces damage from ranged attacks by 4%.
+257 Minimum Damage
+307 Maximum Damage
+23% Damage
+198 Strength
Increases Attack Speed by 6%
+193 Strength
+26 Dexterity
+27 Maximum Damage
+75 Strength
+76 Dexterity
+64 Intelligence
+49 Resistance to All Elements
+10–32 Damage
+75 Dexterity
+75 Intelligence
+76 Vitality
+32 Fire Resistance
Critical Hit Chance Increased by 4.0%
+94 Strength
+182 Vitality
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies cleaved have their movement speed reduced by 80% for 1 seconds.
Unlocked at level 55
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 240% weapon damage and Knockback to targets in a 45 yard arc.
Secondary
Unlocked at level 12
Focus the seismic shockwaves along a narrow path to inflict 340% weapon damage to targets along a 42 yard path.
Unlocked at level 57
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
Reflects 50% of ignored damage back at the enemy.
Unlocked at level 58
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Heal 8% of your maximum Life for every enemy hit.
Unlocked at level 59
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 1249
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1249.00%.
Increases Armor by 1249.
Dexterity: 485
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 485.00%.
Increases dodge chance by 19.63%.
Intelligence: 317
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 317.00%.
Increases resistances by 31.7.
Vitality: 881
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 3761
Reduces all damage from enemies of the same level as you by 55.63%.
Maximum Life: 32355
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Charlie
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Disorient | |
| Mass Control |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Hysteria |
| Intervene | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on May 10, 2013 2:36 AM PDT