60 Wizard
Hardcore
60 Barbarian
Hardcore
60 Demon Hunter
Hardcore
60 Monk
Hardcore
60 Witch Doctor
Hardcore
60 Barbarian
60 Demon Hunter
60 Monk
60 Wizard
60 Witch Doctor
+43 Strength
+59 Vitality
Increases Bonus Experience by 15%
Ignores Durability Loss
+55 Strength
+180 Vitality
+18 Lightning Resistance
Regenerates 5 Life per Second
9% Better Chance of Finding Magical Items
+54 Strength
+97 Vitality
Regenerates 8 Life per Second
12% Better Chance of Finding Magical Items
+12% Movement Speed
Increases Gold and Health Pickup by 6 Yards.
+52 Strength
+99 Vitality
+110 Strength
+42 Dexterity
+57 Vitality
Health Globes and Potions Grant +933 Life.
+64 Strength
+39 Dexterity
+48 Intelligence
+120 Vitality
+15 Arcane Resistance
Regenerates 20 Life per Second
+62 Strength
+66 Dexterity
+57 Intelligence
+72 Vitality
+21 Fire Resistance
Level Requirement Reduced by 3
+302–713 Poison Damage
+171 Strength
+140 Dexterity
+205 Intelligence
Increases Attack Speed by 5%
+108 Strength
+57 Dexterity
+54 Vitality
+27 Poison Resistance
+136 Armor
Regenerates 56 Life per Second
+72 Strength
+18 Dexterity
+20 Fire Resistance
Each Hit Adds +16 Life
+11% Extra Gold from Monsters
+65 Strength
+126 Vitality
+107 Vitality
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Killing an enemy with Frenzy heals you for 8% of your maximum Life over 6 seconds.
Unlocked at level 22
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
Increases duration to 7 seconds.
Unlocked at level 31
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Removes the Fury cost and reduces the cooldown to 105 seconds.
Unlocked at level 39
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Strength: 1043
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1043.00%.
Increases Armor by 1043.
Dexterity: 429
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 429.00%.
Increases dodge chance by 18.23%.
Intelligence: 377
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 377.00%.
Increases resistances by 37.7.
Vitality: 1098
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 4770
Reduces all damage from enemies of the same level as you by 61.39%.
Maximum Life: 38706
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
Alizah
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
Last updated on Jan 4, 2013 12:47 PM PST